New article by Rob Bridgett on Gamasutra: In this feature, experienced audio director Rob Bridgett (Prototype) explains how the expanded possibilities brought by modern technology have lead sound directors to have to make careful collaborative choices to support a game's vision. Sound Friction: Collaborative Challenges in Games … [Read more...]
Having Fun with Ultimate SFX Libraries by The Recordist [Review & Video]
As you have seen, I love to support independent libraries. Why? Simply because the guys behind those projects are good friends making amazing stuff, putting their soul and heart on each release. Now the turn is for The Recordist, a sound effects company founded by sound designer/recordist Frank Bry. There, he releases all kind of sound effects in downloadable packages, … [Read more...]
Exclusive Interview with Michael Kamper, Audio Lead of BioShock 2
Here is a great talk I had with Michael Kamper, Audio Lead of BioShock 2. Let's read: Designing Sound: Hi Michael, first of all would be great to hear something about your career... How you get started with sound design? And how do you get involved with the video games industry? Michael Kamper: I was always fascinated by how movies were made and I would always watch the … [Read more...]