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Art and technique of sound design

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Firewatch: Solitude and companionship through minimalism – An interview with Chris Remo

July 19, 2017 by Wilfried Nass

Whether you heard of Firewatch when it was announced a couple of years ago, around the time of its successful release or when it won such awards as Unity's own "Best 3D Visuals" last year, you probably were struck first by its wonderful visual design and the incredibly natural and realistic flow of the conversations between its two protagonists, Henry (played by Rich Sommer) … [Read more...]

Interview with Bay Area Sound Team

March 9, 2010 by Miguel Isaza

Julian Kwasneski, Jared Emerson-Johnson, and Damian Kastbauer, the guys at Bay Area Sound had a nice interview at MOJO, talking about his work on the company, the previous titles they worked on, and more. If you’ve played any game listed in the Mojo database, there’s a good chance that you’re familiar with the work of Bay Area Sound or the seasoned team behind it. Formed in … [Read more...]

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