screenshot from "The Psychology Behind Video Game Sounds (1972-1998), wired.com Cool overview of the history of game sound design and psychoacoustics. With insight from senior audio director at Blizzard Entertainment Russell Brower, the article plunges the depths of vintage 8bit and 16bit games and their sound design. The "dying" sound in 'Space Invaders' and the coin grab … [Read more...]
GameSoundCon – Game audio workers survey and a sound design contest!
GameSoundCon, gearing up for their 10th conference, which will take place October 7-8 at the Millennium Biltmore Hotel in Los Angeles, have made two recent news announcements. Game Audio Workers Survey First up, the results of the GamesSoundCon and Games Audio Network and Guild (GANG) joint survey that looked at working in the game audio industry are out. Whilst the … [Read more...]
AudioGaming : Competition
AudioGaming is about to celebrate five years of developing procedural audio plugin magic and would like to offer two DS readers a post-production bundle each — for free — through a simple competition. Here's what you need to do: Help them find a quote for the procedural audio plugin bundle A quote that could go on a box like the one below The quote needs to be ten … [Read more...]