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SWC: The Sound of "HALO: REACH"

September 7, 2010 by Miguel Isaza

http://vimeo.com/14683182 SoundWorks Collection has published a fantastic game audio profile, featuring the team behind the sound of "HALO: REACH". In this exclusive SoundWorks Collection game sound video profile we feature the talented sound team behind “HALO: REACH”, the blockbuster prequel to the best-selling Xbox franchise of all time. Bungie Studios Audio Director and … [Read more...]

“Red Dead Redemption” – Exclusive Interview with Audio Director Jeffrey Whitcher

August 20, 2010 by Miguel Isaza

When I saw the first images of Red Dead Redemption I knew that it will be a beautiful and amazing game. Then, the gameplay confirmed me that not only the visuals were great. The sound work there was fantastic. Clean mix, great sounds, and a perfect sonic experience for any player. So, if like me, you wanted to know more about the sound direction of the game, here is an … [Read more...]

Exclusive Interview with Kristofor Mellroth, Audio Director of "Crackdown 2"

August 11, 2010 by Miguel Isaza

To my knowledge, there's only one game in the world that lets you team up online with three friends playing as super-powered SWAT agents, make a rendezvous by leaping over skyscrapers, pile everyone into (and onto) one car, tear down the street at 100 mph (rendering a road-clogging zombie horde into a messy green spray), then crash that car into a terrorist hideout in an … [Read more...]

Audio Director Kristofor Mellroth on The Sound of "Crackdown 2"

May 18, 2010 by Miguel Isaza

Joystiq has published a very cool interview with Kristofor Mellroth, Audio Director of Crackdown 2. In the first game, I actually did all of the explosions, weapons, and then my teams here did all the physics stuff. And one thing that I knew I wanted to improve on this one was the fidelity and the punch. We had a very specific sound last time, and the way you would normally … [Read more...]

Chuck Russom Special: Exclusive Interview

April 6, 2010 by Miguel Isaza

Let's get started with the Chuck Russom Special! Today I have for you an interesting interview I had with him, talking about general aspects of his career, his tools, thoughts on the industry, and more. Designing Sound: To start please tell us how you get started with sound and the evolution of your career.. Chuck Russom: Growing up as a musician, I went into college knowing … [Read more...]

"Battlefield: Bad Company 2" – Exclusive Interview with Audio Director Stefan Strandberg

March 29, 2010 by Miguel Isaza

Some days ago I've been playing Battlefield: Bad Company 2. The game is really great and addictive! and the sound is also fantastic. That's because I wanted to talk with Stefan Strandberg, the audio director on the game. We talk about the new challenges the, the recordings, dialogue, implementation and more. Let's read: Designing Sound: Stefan, please give us an introduction of … [Read more...]

Exclusive Interview With Tom Smurdon, Audio Director of "Dark Void"

February 3, 2010 by Miguel Isaza

Dark Void is a new sci-fi adventure game from CAPCOM for Xbox 360, PS3 and PC. The story is about a cargo pilot called William Augustus Grey who crashes into the Bermuda Triangle and is teleported to a parallel universe. With the help of other survivor humans and Nikola Tesla, Willian have to go back to the earth, but first fighting with all kind of creatures on the Void. Here … [Read more...]

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