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Ideas in Sound Design: Deprivation and Barriers – Part 2

March 9, 2012 by Shaun Farley

Ideas in Sound Design: Deprivation and Barriers – Part 2

Cross-posting from my personal blog. This article is the follow up to Part 1 of Ideas in Sound Design: Deprivation and Barriers. I've gathered a selection of media to discuss the ideas presented in the original article. I will focus on three films and one video game trailer: Saving Private Ryan, The Diving Bell and the Butterfly, Fight Club and Mass Effect 3's Take Earth … [Read more...]

The Approach of a Re-Recording Mixing Team

May 31, 2010 by Miguel Isaza

The Approach of a Re-Recording Mixing Team

The May-June Issue of MPEG Magazine contains an interesting article about the different approaches of four re-recording mixing teams from Los Angeles and New York. The re-recording mixing team is an odd phenomenon, common in Los Angeles, rare in New York and almost completely absent in Northern California. Local post-production culture, personal history and the size of the … [Read more...]

Avatar Sound Panel with Director James Cameron, Producer Jon Landau and the "Avatar" Sound Team

February 16, 2010 by Miguel Isaza

SoundWorks Collection has a new surprise! More than 47 minutes of video featuring Director James Cameron, Producer Jon Landau and the "Avatar" Sound Team (Supervising Sound Editor / Sound Designer / Sound Re-Recording Mixer Christopher Boyes, Sound Re-Recording Mixer Gary Summers, Sound Re-Recording Mixer Andy Nelson) on the Avatar Sound Panel conducted at the Fox Studios, … [Read more...]

The Sound of Star Trek Dissected at MPSE Show

November 23, 2009 by Miguel Isaza

The Sound of Star Trek Dissected at MPSE Show

Great article at MPSE with some of the main ideas about the sound of Star Trek exposed at Special MPSE Show, which we talked about earlier. The sound effects of J.J. Abrams’ Star Trek were a perfectly crafted mix of both original effects as well as sounds that remained true to the original series.  The exciting, trial-and- error process of how that soundtrack was constructed … [Read more...]

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tunepocketTunePocket Music@tunepocket·
26 May 2020

Download royalty free gunshot sound effects, incl. one shot gun sounds, gun cocking sounds, gunshot with silencer, machine guns, and more #gunshot #sfx #sounddesign #videoediting #gamedev #royaltyfree https://t.co/bTTDQkveKF

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Reel2MReel2Media@Reel2M·
26 May 2020

At Reel2Media we are harnessing the power of smart speaker technology, to deliver cutting edge skills that solve problems and add value. To find out more, click here https://t.co/VAAw7vTW1V #sounddesign #smartspeaker #alexaskill #amazonalexa

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SoniKSoundLibSoniK Sound Library@SoniKSoundLib·
26 May 2020

Listen to #soundcloud preview of our next release! #np https://t.co/S3bxxrnqrh #audiopost #soundlibrary #soundediting #sounddesign #ambisonics #spatial #surround #ambience #roomtones

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asoundeffectA Sound Effect@asoundeffect·
26 May 2020

Want to know what the independent sound effects community has been up to? Hear the very latest SFX libraries here: https://t.co/OUBM2SqMoP #sounddesign #soundeffects #soundlibraries #indieSFX #gameaudio #filmsound #filmmaking #gamedev #indiedev #indiefilm

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OblikLinesOblik Lines@OblikLines·
26 May 2020

Working on new tracks with many instances of Misty Valley ! ⁠
Misty Valley is free for all NI Reaktor users⁠
You can get it here: https://t.co/bb53Gtkw5e

#reaktor6 #reaktor #nativeinstruments #synths #vst #sounddesign #virtualinstrument #musicproducer #obliklines #mistyvalley

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