Guest Contribution by Victor Zottmann Marcelo Goedert is an audio producer specialized in radio and advertisement productions, who is now working as an executive producer for motion pictures. Recently, he has produced the Brazilian feature film, Uma Loucura de Mulher. In addition, Marcelo has studied both Communication and Business Management at a Masters level at Universidade … [Read more...]
Sunday Sound Thought 32 – The Minimalist Sound of Samurai Jack
As the year continues, many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span… I recently started watching through Samurai Jack again, and the minimalist approach to the sound (in … [Read more...]
Sunday Sound Thought 31- Change How the Client Describes Sound
As the year continues, many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span… I was looking through my notebook again, and I came across an idea I'd completely forgotten about. I've got a … [Read more...]
Ideas in Sound Design: Semiotics and Language – Part 2
Cross-posting from my personal blog. In my last article, I talked about Semiotics and encouraged sound designers and editors to think of sound for picture as a language; or, at least, as a component of the language used by any given film. I'd rather not rehash the specific elements of Semiotics that were discussed. There are several ideas that I'm going to assume you've read … [Read more...]
Ideas in Sound Design: Semiotics and Language – Part 1
Cross-posting from my personal blog. Let's start off with a disclaimer. I am no expert in linguistics and semantics, nor would I consider myself truly conversant in the many critical models employed in film theory/criticism. Semiotics was something waved in front of my eyes a couple of times during undergrad (where I did not studio audio or film, by the way), then explored in … [Read more...]
Ideas in Sound Design: Deprivation and Barriers – Part 2
Cross-posting from my personal blog. This article is the follow up to Part 1 of Ideas in Sound Design: Deprivation and Barriers. I've gathered a selection of media to discuss the ideas presented in the original article. I will focus on three films and one video game trailer: Saving Private Ryan, The Diving Bell and the Butterfly, Fight Club and Mass Effect 3's Take Earth … [Read more...]
Ideas in Sound Design: Deprivation and Barriers – Part 1
Cross-posting from personal blog. I've had two ideas take obsessive root in my brain recently. They're not new concepts, nor are they new to me. My first introduction to them was 8 years ago now, but I find myself pondering them with the regularity that my dog wants food. [Now? Now?! ...........Nooooow?] They're worth talking about in a public space, because I hope they'll … [Read more...]