In this second part of Damian Kastbauer's exclusive interview with New Zealand based music producer and audio designer Jeramiah Ross / Module , they discuss how important the team dynamic is for development studios, working with coders and space-rock opera. You can read up on Part One of this gargantuan interview here and check out his latest album release Imagineering here I … [Read more...]
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Exclusive Interview: Jeramiah Ross AKA Module Part 1
In the this first installment of this exclusive two part interview, Damian Kastbauer talks to Jeramiah Ross, the award winning audio designer & composer of PS3 game Shatter. Also known as the producer and live performer Module, Ross discusses audio implementation for games, and how his experience as a live act influences his game audio design process. Be sure to check out … [Read more...]
Wrangling Aesthetic
Article by Jeff Seamster. Jeff had originally wanted to include this during his feature month this past December. Circumstances conspired against it, but thankfully he wasn't willing to give up. So, now we have another great article to share with you. Enjoy! Make a quick list of your 5 favorite video games or films in terms of sound design. I’ll wager they all have something … [Read more...]
AudioMedia Game Sound Special 2011
July's issue of AudioMedia features several articles on game audio, including: Martin Stig Andersen on the sound of "Limbo" Richard Wentk talks with Valve's audio team about the sound of "Portal 2" Phil Kovats - Sound Matters Niklas Hed on the sound and music of "Angry Birds" Level Up - Loudness Standards for Games (feat Garry Taylor, Scott Selfon and Rob … [Read more...]
From N64 to Wii, Re-imagining "GoldenEye 007" – Exclusive Interview with Graeme Norgate and Steve Duckworth
First of all, I'd like to thank Cormac Donnelly, who kindly offered to contribute to Designing Sound by doing this great interview for the GoldenEye 007 games. Let's read! On November 2 Activision released their re-imagining of GoldenEye 007 on the Nintendo Wii. To mark the event we thought we’d not only have a chat with Steve Duckworth, Head of Audio at Eurocom working on the … [Read more...]
Exclusive Interviews
# A B C D E F G H I K L M N O P R S T U V W … [Read more...]
12 Videos Featuring Walter Murch and The Sound Design of 'THX 1138'
You can't miss this! I just found 12 videos on YouTube featuring Walter Murch and the Sound Design of THX 1138, a classic sci-fi film directed by George Lucas. Maybe you already watched the first video, when Walter talks about the Worldizing technique, but pay attention to the other 11 videos.. really interesting stuff! If you want more get the 2 Disc Collector's Edition of … [Read more...]