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Learning to Listen – Wildeye’s Sound Recording in Iceland Course

July 28, 2016 by Luca Fusi

A small recording setup sits at the foot of a glacial lake studded dotted with slowly melting floes.

Do you want to do more field recording? Sure, we all do. Recorded sound is at the core of so much of our craft, and so the art / act of getting somewhere afield, pointing a microphone and capturing sound feels like one of those fundamental skills we all should know. You know, like fixing a flat or painting a living room. Except that I rarely change a flat--certainly not … [Read more...]

Outside the Box – Audio Hardware in a DAW Workflow

July 26, 2016 by Samuel Ejnes

Today’s sound world is dominated by the digital audio workstation, and within that domain, the plugin is king. Modern workstations and DSP offer an unmatched level of power and flexibility compared to what was available using physical audio processing hardware. However, a quick look at the burgeoning modular scene shows that there is a renewed interest in hardware for sonic … [Read more...]

Reaper Tutorial Series – An Interview with David Farmer

July 25, 2016 by Graham Donnelly

Tutorials. We all watch them, we all know that at some point in time, we will be reaching for that search bar when we are trying to overcome a particular hurdle, and you can guarantee that there is an answer to be found in the darkest corners of the Internet. Although the resulting content and indeed source of the result can be, let’s say, questionable at times. So when you … [Read more...]

Michel Chion’s analog tape techniques

July 20, 2016 by Rodrigo Sacic

Guest Contribution by Michel Chion For this month's theme, french  composer and researcher Michel Chion very kindly allowed me to translate a tutorial he wrote about analog tape techniques. This tutorial is actually an appendix of a book on the much larger subject of concrete music, La musique concrète, art des sons fixés (the examples given by Chion are also from music … [Read more...]

Learning VR Audio: First Steps and DesigningSound.org VR Audio Resources

July 19, 2016 by Sally Anne Kellaway

As many of the writers that contribute to DesigningSound have explored, there is a huge benefit gained by the community when tutorials and learning materials are freely shared.  Well established tools and pipelines have a multitude of learning resources available, including video and written tutorials, making it relatively easy to learn new techniques outside of a school or … [Read more...]

CREATING TUTORIALS:

July 15, 2016 by Ashley Coull

How to develop successful tutorials, using marketing strategy from Motion and Brand Designer, Anthony Prats and advice from composer/sound designers, David Earl and Akash Thakkar. Whether we're aware of it or not, we are constantly being exposed to tutorials. Sometimes it’s because we’re actively searching for how to do something, but other times, we merely run across … [Read more...]

Make the Tools You Want to See in the World

July 12, 2016 by Charlie Huguenard

tools

Audio programming is a service job. As an audio programmer, you know you're doing it right when the rest of the audio team is fast, efficient, and happy with the work they're doing. Sometimes you need to make tools to make that happen. This requires stealing some social skills from production, a little user experience thinking from design, and efficient use of resources from … [Read more...]

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