Last week, Matthew Marteinsson and Aaron Brown created CarouselConline, a subreddit that seeks to harness the spirit of CarouselCon, the daily game audio lunch-time micro-talks during GDC, which was also started by Matthew. "So did you get rejected from a major conference cause your talk didn't 'fit' or you don't have enough speaking experience yet? Do up your slides and … [Read more...]
Aaron Brown: 5D Audio In VR
Aaron Brown (Lucky's Tale, Robo Recall, Call Of Duty, Forza Horizon2), recently published a recording of his presentation about 5D Audio In VR he gave at 2017 Austin Game Conference. He demonstrates his work from Robo Recall (Physics sound), The Mummy: Prodigium Strike (Sound design, implementation, mixing, audio lead), Salt Star VR (Sound design, mixing), and Super Lucky’s … [Read more...]
Wired Lab: Environmental Sound Recording Masterclass With Chris Watson (UK)
On Wednesday 25th October Wired Lab presents a Sound Recording Masterclass with leading field recordists and sound artists Chris Watson (UK) and David Burraston as part of The Wild Lab 2017 in the Kosciuszko National Park wilderness area. [perfectpullquote align="full" cite="" link="" color="" class="" size=""]This four-day intensive field recording masterclass explores … [Read more...]
Recording Foley Sound Effects For “The Night Manager”
Audient recently published an exclusive behind the scenes video of the foley recording process for the TV show "The Night Manager". https://www.youtube.com/watch?v=nZbCY-PrH5Q&feature=youtu.be … [Read more...]
Gamasutra: Zack Quarles On Greater Accesssiblity Through Audio In Killer Instinct
Zack Quarles, Audio Director & Supervising Sound Designer at Microsoft, has written a comprehensive article on the methods & techniques used in the fighting game Killer Instinct, to achieve better accessibility for players without sight through audio. You can read the full story here. … [Read more...]
News: Watson Wu on Recording for ‘Project Cars 2’
Watson Wu, the master of recording fast, powerful cars (as heard in Baby Driver, Need for Speed, Fifth Gear, Transformers: War for Cybertron, etc., etc.) wrote about his experience recording rallycross cars for the newly released game, Project CARS 2. He shares a few moments from the passenger seat, lessons learned about gear, and lots of photos from the tarmac. You can read … [Read more...]
News: SpecOps Review by Boom Box Post
Are you looking for a new way to bring out certain sounds in your mix? Or, do you simply wonder how spectral analysis works? If you answered yes, here's a piece that might interest you: an informative review by Boom Box Post's Kate Finan about the SpecOps plugin by Plugin Alliance. As always, Kate's post is educational and straight to the point, so even if you're not looking to … [Read more...]