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Interview with Wayne Pashley – The Great Gatsby

July 17, 2013 by Shaun Farley

Guest Contribution by Abigail Sie The Great Gatsby was an unusually long sound post-production process. How long did the sound mix take? Just under three months, it was quite a long haul. A lot of that really was logistics in the way of rethinking, re-conforming the pre-dubs and integrating new material with the edit as the picture changed and was updated throughout the … [Read more...]

Nathan Johnson on creating a sound-based score for Looper

June 30, 2013 by Erica Basnicki

Nathan Johnson, composer for Looper

I caught up with Looper's composer Nathan Johnson to talk about the dynamics between his sound-based score, the sound design of the film and between himself and director Rian Johnson. What follows is part of the transcription of our Skype conversation.  Can you talk about the dynamics between your sound-intensive soundtrack and the sound design of the film? For any movie, I … [Read more...]

The Sound of Looper – Interview with Jeremy Peirson

May 30, 2013 by Shaun Farley

I contacted Jeremy Peirson, the sound designer for Looper (2012), to talk about his role in the best received time travel movie in a very long time. What follows is a transcription of our phone conversation. Enjoy! DS: For our theme on the site this month we're talking about "time," and I though it would be interesting to talk about Looper (2012) as a time travel movie and … [Read more...]

3 Deaf Mice: A sound-music game

April 22, 2013 by Varun Nair

David Sonnenschein, the author of Sound Design: The Expressive Power of Music, Voice, and Sound Effects in Cinema and founder of SoundDesignForPros.com, has a new project. 3 Deaf Mice is an audio-music discovery game (initially targeted for PCs and Macs) where the mice need help in designing their next hit song. It aims to enhance listening skills and creativity with sonic … [Read more...]

Interview Rewind – The Sound of Simon Killer

April 6, 2013 by Shaun Farley

In light of the film opening this weekend, I thought that I would remind you that we have an interview with Antonio Campos (director) and Coll Anderson (sound designer) about the sound of Simon Killer. It was originally posted about a year ago; shortly after they completed final mix of the film. Maybe that gives you a bit of an idea of what life is like for an indie … [Read more...]

Music, Sound and the Worlds in Between – A Skip Lievsay Interview (Part 2)

April 1, 2013 by Peter Albrechtsen

Skip Lievsay needs almost no introduction: He is one of the most distinguished and prolific sound editors in the movie business. His many collaborations with The Coen Brothers, Martin Scorsese, Spike Lee and Jonathan Demme, to name just a few, are often considered classics. Lievsay has been nominated for four Academy Awards, two for No Country for Old Men and two for True Grit. … [Read more...]

Scanner on Sound and Music

March 31, 2013 by Erica Basnicki

Scanner, aka Robin Rimbaud, is a British artist, composer and sound designer whose works include film scores, installation sound, product sound design and of course, electronic music. Just last month he presented the Keynote address at the 49th AES Audio for Games Conference. As thoughtful as he is thought-provoking, I sat down with him in his East London studio to chat about … [Read more...]

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