It’s still Paul Davies’ month here at Designing Sound and now is the time to dig into one of Paul’s most celebrated works: Hunger. This 2008 film tells the story of the fierce battle between the Irish Republican Army and the British state, which in 1981 led to a hunger strike in which 10 IRA prisoners died. A haunting, intense drama that has received worldwide acclaim – it … [Read more...]
Madden NFL 12
SVG has published a short article on the sound of 'Madden NFL 12'. It primarily features Jesse Allen, the audio director, describing how the crowd sounds were recorded and engineered in to the game. The crowd-ambience sound on Madden 12 was culled from such sources as the local Jacksonville Panthers games and a number of NCAA contests. (EA’s NCAA title includes some audio … [Read more...]
Free Webinar with David Sonnenschein and Ric Viers
Previously featured sound designers David Sonnenschein and Ric Viers are hosting another free webinar on Thursday, September 22nd. This webinar is closely related to the ones they've offered in the past, and will touch on topics such as: How do you talk to the producer to get the gig in the first place? What kind of prep can you do with the script to keep in budget and get … [Read more...]
Paul Davies Special: The Lynne Ramsay Collaboration – Exclusive Interview
It’s time for the next part of this month’s Paul Davies special. One of Paul’s most prolific collaborations is his work with Scottish director Lynne Ramsay, best known for her feature films Ratcatcher, Morvern Callar and We Need to Talk about Kevin, which have all been highly acclaimed. We Need to Talk about Kevin premiered at this year’s Cannes Festival and is released in the … [Read more...]
Paul Davies Special: Exclusive Interview
We’re starting off September’s special with an exclusive interview with our guest Paul Davies, discussing inspirations, creative methods, techniques, and how an inappropriate sound can sometimes come in handy. Designing Sound: How did you get started in sound design? What’s been the evolution of your career? Paul Davies: My early interest was in electronic and experimental … [Read more...]
Develop: Martin Stig Andersen on “Limbo”
This month's issue of Develop Magazine is now available for download. On its heard about section, John Broomhall talks with Develop award winner Martin Stig Andersen, composer and sound designer of Limbo. GAME AUDIO people are still talking about Limbo. They may be for some time. One leading audio developer recently stated publically they would likely have made a terrible job … [Read more...]
Tim Nielsen’s Answers to Reader Questions
Here are the answers to the questions you did to Tim Nielsen during the last month. And if you liked his special, I have some great news to share: Tim will keep contributing to Designing Sound as part of our editorial team! stay tuned. DSR: In light of this Q&A, I have finally seen “The Prince of Persia” today with my wife and daughters – it’s so much more intense to watch … [Read more...]




