VrrrrRRRRRrrm... BRRRRrrrrrm... Chf chf, chf chf, chf chf.... Miaaaaaaaommm... Does that sounds convincing enough for you? Thought so. But hey, that's why the nice people at Airborne Sound exists! Indeed, amongst their vast catalog of sound libraries hide a good number of equally good quality vehicle sounds, waiting to be used in your next production. Do you want to win a … [Read more...]
Win a copy of Dehumaniser II by Krotos
Monsters. Designing them has always been quite a challenge, sound-wise, as the good balance between a terrifying and intelligible voice is sometimes hard to reach. Fortunately, thanks to recent pieces of software such as the incredible Dehumaniser, voice designers are now able to add more flexibility to their toolbelt during those kind of tasks, allowing them to save quite … [Read more...]
Win two SFX libraries from Dynamic Interference!
Are you currently working on a game/movie/TV show taking place in a museum? Is this museum located in the Middle East? Are you scratching your head trying to find the right ambiances to make this your sound design masterpiece? Well... struggle no more, as you've now enter the realms of joy and relief! Indeed, thanks to Dynamic Interference, we are happy to annonce the … [Read more...]
Win the amazing MORPH plugin by Zynaptiq
Ever wondered how would your voice sound if mixed with an electric toothbrush? Or how your favorite instrument would sound if merged with that audio file lost in the depth of your library for the past years? Well, wait no more, Zynaptiq got you covered with their MORPH plugin! Offering the amazing ability to merge several sounds together and tweak the result as you like, … [Read more...]
The AWEdio Jam Review
Organised by the Edinburgh Game Symposium for the first time since their creation 3 years ago, the AWEdio Jam was the opportunity for professionals, students and audio enthusiasts to get together during a weekend (21st to 23rd of October) and try to create anything audio-related based on a specific theme. The event also included very insightful talks from industry veterans Will … [Read more...]
I need your mixer, your mics and all your loudspeakers
Baptiste Chatel's workstation in Rennes (France) This article is a guest post by Baptiste Chatel (Dijon, France) who “works virtually everywhere in Europe as musician and sound engineer” and “likes low sounds, high sounds, and every other type of sounds in the middle as long as they are loud”. … [Read more...]
Thoughts and opinions on sonically handling fail states in video games
Picture by gratisography In regards to this month about “failure”, I wanted to bend the subject a bit by talking not about human failure but handling failure as part of an audio designer job for a video game. For this, I decided to ask people who worked on games where character failure is prominent or even a central point. With no further addition before delving into the … [Read more...]