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Art and technique of sound design

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As Bobby Darin said, “If I Could Talk to the Animals…”

February 3, 2014 by Shaun Farley

Might want to be careful if you're going to try recording this critter! We use animal sounds all the time in sound design. Whether it be the twenty some-odd creatures that went into the sound of the Velociraptor in Jurassic Park, or the Elephant bray used in the destruction of the Titanic, they seem to find their way into every situation...sooner or later. This month, we've … [Read more...]

Designing Sound Discussion Group: SFX and Freelancing in Game Audio

February 1, 2014 by Shaun Farley

Our panel is about to start. Recording Now Available! The live stream is embedded below, but you'll want to head over to our Google+ page if you want to ask our panelists any questions at the end of the presentation. As a reminder, our panelists include: Gordon Hempton - Nature sound effects recordist and activist, also know as The Soundtracker Douglas Price - Founder … [Read more...]

Designing Sound Discussion Group – SFX and Freelancing in the Games Industry

January 11, 2014 by Shaun Farley

Photo by Dennis Beentjes. Used under Creative Commons license.I'm going to be a little quiet on the site this month, but I'm making up for that by putting together a kick-ass virtual panel for you! Sitting on the panel for the next Designing Sound Discussion Group are Gordon Hempton (The Soundtracker/Quiet Planet), Rodney Gates (Sony Online Entertainment), Matt Piersall … [Read more...]

Profile Video of Ali Lacey

January 7, 2014 by Shaun Farley

Do you remember Ali Lacey, one of our guest contributors from back in March? Well, Storm+Shelter have done a little video profile of him. Check him out at work! … [Read more...]

Happy New Year…All Hail the King!

January 2, 2014 by Shaun Farley

A very "Happy New Year" to everyone in our community from the team at Designing Sound! We're starting off the year with something we don't often associate with sound design. I'm going to assume you've seen The Wizard of Oz before. Recall that scene described in the script above, and remember everything that came before it. Picture the sudden burst of color when you get your … [Read more...]

Gordon Hempton on Designing Rain and Thunderstorms

December 9, 2013 by Shaun Farley

Gordon has followed up his last post on rain and thunder with a look at how to make use of those recordings. All around us we witness the transformative power of weather. Storm-lashed seas shape coastlines. Winds blow sands into dunes. Rivers carve out valleys and canyons. When the weather changes, we notice. Should we hear a single raindrop, we instinctively listen for … [Read more...]

Credit Where Credit is Due

December 6, 2013 by Shaun Farley

Guest Contribution by Charles Maynes With all the talk of what “is” or perhaps “isn’t” Sound Design, I think that largely we forget to recognize that ALL of the sound that is in a film, Television program, or interactive experience is “Sound Design”. Often times, we quickly forget the contributions of our dialog, and especially our music department in the way those sound … [Read more...]

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