As has come before; many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span…Please bare with us as we traverse the abstract canals of audio musings. This weekend I have a filmmaking … [Read more...]
The Attraction of Music – a micro-interview with Todd Homme
A couple of months ago we took a look at theme park rides and attractions. Below is a micro-interview with Todd Homme on the same subject, though more from a musical perspective. Todd has a varied background on both the creative and business sides of music for media having worked as a composer, music editor and music supervisor for dozens of films including "Gladiator", … [Read more...]
Sunday Sound Thought #87 – Jazz Hands
As has come before; many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span…Please bare with us as we traverse the abstract canals of audio musings. I'm currently at the Monterey Jazz … [Read more...]
VR Sound Design for Touch Controllers
This is a guest contribution by Earl Scioneaux, III. Earl is a New Orleans-based game sound designer. He also does sound for film and produces music under the monicker The Madd Wikkid. When I first used touch controllers, I was amazed at how they enable the player to instinctively “grab” things in the game world. This can allow for some amazingly intuitive and … [Read more...]
The Volunteer Labor Behind DesigningSound.org
To those reading this in the U.S., Happy Labor Day! To those elsewhere, happy Monday. Coming from the UK where we have generic "bank holidays", I've still been getting to grasp with the many varied holidays celebrated here in the United States. Today is one such day, Labor Day. [perfectpullquote align="full" cite="United States Department of Labor" … [Read more...]
Sunday Sound Thought #85 – Always There For You?
As has come before; many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span…Please bare with us as we traverse the abstract canals of audio musings. The lifecycle of all things seems … [Read more...]
“Burnout” – a sound design retrospective with Ben Minto
To end this month of "Burnout", I thought it might be fun to reinterpret the theme title and take a look at the sound design for a classic series of racing games that bear the same name. So allow me if you will, to take you... back in time! The year was 2001. It was the year the gaming world debuted the gruff yet dulcet tones of Max Payne. It was the … [Read more...]