I can’t stand articles that begin with a definition. So please, forgive this imperfect opening to what should really have been a perfect article. Most definitions of the term “perfectionist” agree that it describes someone who “refuses to accept any standard short of perfection”. I feel that the colloquial use of the term describes someone who “will be dissatisfied with … [Read more...]
“On Thin Ice”: A Sampling Session Retrospective
Guest Contribution by Chris Burgess There are two points to this article. The first is, if you see something you want to do, get out there and make it happen. The second, being that when an opportunity presents itself to you, be aware enough of your surroundings to scoop it up (and then record some awesome sounds). What follows is an account of my attempt to record dry ice … [Read more...]
“His screaming as a woman with a high pitched voice really helped that scene.” An interview with Mike Wilhoit
Mike Wilhoit is currently a Supervising Sound Editor for Technicolor and has perviously worked for Soundelux, Universal and Goldwyn Studios. Designing Sound spoke to him about his career with a focus on his work in comedic feature films. Designing Sound: How did you find your way into sound for film and television? Mike Wilhoit: I started at Goldwyn Studios in 1974. I … [Read more...]
“ADC, it’s easy as 1 10 11” – A Retrospective from the Pros
I was born in England in 1988. Some of my earliest memories involve old BBC and Mac computers. I grew up listening to CDs, MiniDisks, playing "Duck Hunt" on my sister's NES. The dial-up modem sounds are imprinted on my memory. I recall my father ordering books from Amazon.com back when that's all Amazon sold. In my teen years I assembled my own computer to save money and grew … [Read more...]
Dynamics In Education – Interview With Michael Sweet, Professor of Game Audio at Berklee College of Music
As the Artistic Director of Video Game Scoring at Berklee College of Music, Michael Sweet leads the development of the game scoring curriculum. Michael is an accomplished video game composer and has been the audio director of more than 100 award winning video games. His work can be heard on the X-Box 360 logo and on award winning games from Cartoon Network, … [Read more...]