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Art and technique of sound design

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Aaron Marks Special: Creating Sound Effects for Games

October 11, 2010 by Miguel Isaza

This article is an excerpt of the The Complete Guide to Game Audio. It's used with permission from Focal Press. Sound effects are an integral part of any game, equal in importance to artwork, music and game play. Good sound effects create an impact which rounds out the entire gaming experience; without them, that experience would suffer. They are designed to completely absorb … [Read more...]

Aaron Marks Special: So, You Want to Be a Sound Designer?

October 8, 2010 by Miguel Isaza

People often ask why I’m a sound designer and how I ended up with an active career creating sounds. It’s not something I specifically sought out but now that I’m a dozen years into doing it professionally, I’m really happy that I’m here. I actually started as a composer with the dream of scoring blockbuster Hollywood films but with the unpredictability of life, I ended up on … [Read more...]

Hart FX, The New Independent SFX Company of Colin Hart [Exclusive Q&A]

October 8, 2010 by Miguel Isaza

Some months ago, a very good friend of mine started to work on a new sound effects company, putting a lot of effort and passion on the first release, which turned really awesome. The name of this guy is Colin Hart, and is a pleasure for me to introduce you to Hart FX, a new fantastic place for amazing and affordable sound effects for sound designers. The first library … [Read more...]

Audio Ease Releases Snapper 2

October 8, 2010 by Miguel Isaza

Audio Ease has released the second version of Snapper, its sound file managing/playback tool for Mac OS X. The main improvements are: Much improved integration with Snow Leopard. Spot-to-cursor of Nuendo, Cubase, Logic and Pro Tools Drag selections anywhere, into tracks or even iChat. Even smaller cpu footprint Waveforms that look better and appear and scroll … [Read more...]

Thwip!, BOOM!, SNIKT!, BAMF!

October 8, 2010 by Miguel Isaza

As a recurrent Gizmodo reader, was a very cool surprise to found this article published yesterday. A depth and really well done post about the sounds on comic-based films and the relationship with the original comics. Includes comments from sound designers Stephen Flick and Crag Berkey. Superpower sounds can define a comic book hero as much as any form-fitting costume, and when … [Read more...]

Chaos

October 7, 2010 by Miguel Isaza

"The thing you learn in film sound over the years is that if you have it being loud and chaotic over a long period of time it starts to lose impact, no matter what you do." -Gary Rydstrom … [Read more...]

Aaron Marks Special: Exclusive Interview

October 6, 2010 by Miguel Isaza

Here is an interview with our special guest Aaron Marks, talking about general aspects of his career. Hope you like it! Designing Sound: Tell us about your career and how you got started with sound. Aaron Marks: Career? You mean this is like …a job?!? Well, I never thought of it that way but yeah, I guess it’s a living. If you had to put a label on me, I’d say I’m a … [Read more...]

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