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Art and technique of sound design

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The Importance of Video Game Localization

November 10, 2009 by Miguel Isaza

George Spanos has published a new article on his website Game Sound Design, talking about the importance of video games localization and his role in game audio production. Video game localization is the process whereby a game's primary language is translated into other languages in order to accommodate foreign speaking gamers. Many video game publishers require their titles to … [Read more...]

Rob Bridgett Special: Lectures About Game Audio Production

November 9, 2009 by Miguel Isaza

Four lectures of Rob Bridgett with information and good tips for game audio production, focused on the audio model on Scarface. GDC Canada 2009 - Post-production Audio Panel GDC Canada 09 - Post-production Audio Panel By Rob Bridgett, Leonard Paul, Gordon Durity, Jason Ross Genre: game audio Tags: audio, games, lecture, post-production, sound design Download : MP3 Audio A … [Read more...]

New Website Dedicated to Sound for Film/Video Games Profiles, Plus Watchmen Sound

November 8, 2009 by Miguel Isaza

Two years ago Bay Area Director Michael Coleman started producing exclusive sound for film video profiles for the MIX Magazine online audience. These exclusive and intimate videos focus on individuals and sound teams behind-the-scenes who bring to life some of the worlds most exciting film sound mixes. With the success of this series, Coleman has launched a new online web … [Read more...]

Rob Bridgett Special: Scarface: The World Is Yours

November 6, 2009 by Miguel Isaza

Scarface: The world is yours was one of the most important achievements in the carrer of Rob Bridgett. We already seen some information about this title, on the special of Randy Thom, who also participated in the making of the sound od Scarface (VG). In the video of the top, you can see Rob Bridgett doing a "live game mixing" demo of Scarface Sound at GDC 2007. (Note that there … [Read more...]

The Sound of "Saving Private Ryan"

November 5, 2009 by Miguel Isaza

U.S.O has published an interesting post about the sound and music of Saving Private Ryan, a film with the sound design of our Julys's featured: Gary Rydstrom. Gary Rydstrom (an excerpt from Surround Sound, Second Edition): Since we hear all around us, while seeing only to the front, sounds have long been used to alert us to danger. In Steven Spielberg's Saving Private Ryan, … [Read more...]

Make your questions to Rob Bridgett!

November 4, 2009 by Miguel Isaza

You probably already read the interview with Rob Bridgett. Now you have the opportunity to ask your own questions to Rob. There are several ways to do that: … [Read more...]

Rob Bridgett Special: Exclusive Interview

November 4, 2009 by Miguel Isaza

Let's get started with the Rob Bridgett Special, with a exclusive interview for Designing Sound. We talk about his work as sound designer, the evolution of his carreer, and some technical info. Designing Sound: Hello Rob, first of all: At what point in your life did you decided to start working with sound? Rob Bridgett: Hi Miguel,I think it is fair to say that I came to … [Read more...]

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