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Akira Yamaoka's Sound Design Lecture at GDC 2010

March 22, 2010 by Miguel Isaza

There is a nice article at The Kartel, providing some notes and ideas given by Akira Yamaoka on his lecture at GDC 2010. Check: Surival-horror fanatics, despite their differences, can all agree that the Silent Hill series was revolutionary for creating both an immersive and creepy environment. Through the use of haunting sound effects, and an original soundtrack, sound … [Read more...]

Erik Aadahl Special: Working with Filmmakers

March 19, 2010 by Miguel Isaza

Different filmmakers work differently, with unique approaches to the sound design process. For some, there's intense interest and scrutiny, for others there might not be any interest until the end. I prefer having an actively engaged filmmaker. It makes it much easier to work together and evolve the track over time to make it right for everyone. It doesn't matter if I think … [Read more...]

An Open Letter to FMOD

March 19, 2010 by Miguel Isaza

Game Sound Design has a cool section called "Anonymous Confessions of a Game Sound Designer", where someone identified as "U.C" gives his personal thought of something related to sound design. In the second installment of the series, U.C gives an interesting (and constructive) criticism about FMOD. Let's read: It's been three days since I last opened FMOD Designer, which is … [Read more...]

New Book: "Sound for Film and Television, Third Edition" by Tomlinson Holman

March 19, 2010 by Miguel Isaza

Focal Press has released the third edition of the book  "Sound for Film and Television" written by Tomlinson Holman, amazing audio engineer and theorist, developer of THX system and the first 10.2 system. The book is great read to people interested in sound for visual media, both in a theoretical and technical way. As Holman said: "The only text to present sound design as both … [Read more...]

"Alice in Wonderland" – Exclusive Interview with Sound Designer/Supervisor Steve Boeddeker

March 18, 2010 by Miguel Isaza

Days ago I had the chance to interview Sound Designer, Supervising Sound Editor (and occasional Mixer and Composer) Steve Boeddeker, talking about his work as Sound Designer/Supervisor on Tim Burton's Alice in Wonderland. This interview is published at the same time of another at Filmsound Daily, there with Tom Johnson, Re-Recording Mixer of "Alice in Wonderland". Don't forget … [Read more...]

Video Interview with Charles Maynes

March 17, 2010 by Miguel Isaza

Check this cool interview published by Sonnox Plugins featuring sound designer Charles Maynes talking about his work with sound effects, the use of plugins and more. … [Read more...]

Game Sound Study – Footsteps

March 17, 2010 by Miguel Isaza

Damian Kastbauer (author of the "Audio Implementation Greats") has published a really interesting post on his blog with a deep analysis of footsteps in different video games such as Prince of Persia, Dragon Age, Mass Effect, Fallout3, Borderlands, Brutal Legent and more. He also gives global concepts about the recording and implementation of footsteps sounds in video games, … [Read more...]

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