Sony put out this press release this morning: SOUND FORGE™ PRO MAC NOW AVAILABLEMiddleton, Wis. - Oct 3, 2012 - Sony Creative Software, a leading global provider of professional editing and authoring solutions, today released Sound Forge Pro Mac 1.0software, the newest addition to its line of award-winning video and audio production software products. This audio … [Read more...]
BOOM SFX Library – SCI-FI
[vimeo]https://vimeo.com/49392240[/vimeo] The good people at BOOM Library are running a pre-release sale of their new SCI-FI library now until official release on October 22. Blurb: Space: The final frontier. This is where our brand new SCI-Fi SFX library will take your sound design projects. SCI-FI DESIGNED will let you create high quality futuristic sound design in light … [Read more...]
Triple Dose of Blog Posts
First up Rene Cornado has this great post about Quad Miking Dual MS: So instead of running more controlled experiments with regards to my quad setup, I ended up with a quick and dirty dual MS rig out in the field this past week. The rig consisted of a pair of schoeps CMC6 bodies with the Fig 8 capsule and the hypercardiod capsule making up the front portion, and a Line Audio … [Read more...]
SECRETS FOR GREAT FILM SOUND – 6-part series and coaching program starts Oct. 1 + RAFFLE
Ric Viers and David Sonnenschein are at it again with a SECRETS FOR GREAT FILM SOUND seminar starting October 1. There is also a raffle giving away a neat iPhone audio interface and a Tascam recorder. Full Deets Here. … [Read more...]
Explosives HD Pro Beta SFX Library Released
[vimeo]https://vimeo.com/49432952[/vimeo] Frank Bry of The Recordist has released another library in beta form. Explosives HD Pro was released on September 14 and like his other beta library, this one is at a discount! Blurb from TheRecordist.com: Get ready… It’s coming very soon. More than 450 earth shaking explosions and black powder sound effects in High Definition from … [Read more...]
Taking Damage – Randy Coppinger
Randy Coppinger has a cool little post up on his blog about voice acting techniques for taking damage. A common task for voice actors in game dialog recording sessions is taking damage. The key challenge is providing a wide variety of reactions to getting hit. Here are some different approaches to creating a large number of unique sounds. Full Post. … [Read more...]
The S+V Interview: Guild Wars 2 Audio Director James Ackley
Guild Wars 2 was released recently and if any of you have had a chance to hear the wonderful sound design in the MMO you will definitely like to check out the article over at Sound + Vision. The videos in particular are the most interesting part. What are the challenges of designing a soundscape for an MMO in particular? Two of the biggest challenges in an MMO are both the … [Read more...]

