Siren Audio recently released version 2 of their critically acclaimed audio software tools, Feedback and Generative. Originally a part of the Lorelei Suite which they released back in 2011, these stand-alone applications are developed using Max/MSP and give the user a chance to create drones and evolving audio textures very easily. In this review, I will be using audio and … [Read more...]
“All we can do, as a community, is to welcome anyone who wants to learn. ” An Interview with Fryda Wolff
[ed. This interview was originally intended as a part of our focus on women in March] Fryda Wolff began her adult life working in video games for 12 years before deciding to run away and join the circus as a voice actor. She can be reached and researched at her website or on Twitter. Designing Sound: How did you start working in the video game industry and what led you to … [Read more...]
Game Audio in Spain : What I Saw and What I Did
Guest contribution by Mirella Diez Moran My name is Mirella, I’m a video game sound designer and I’m Spanish too. I guess that in any other country none of these things would be particularly relevant, but given that there are very few people working in video game sound over here-not many more than twenty people-I guess I’m like some sort of unicorn. When I decided I … [Read more...]
A Scholarship for Women in Game Audio
Just a few weeks after announcing that they will be giving a 20% discount to all women who want to enroll in their FMOD certification course, Sound Librarian is continuing it's efforts to support women in game audio by starting a scholarship program. The Muse Scholarship will award complete access for one year to all courses within the Sound Librarian Training Center to a … [Read more...]
Equality is a Necessity
This month on Designing Sound we are celebrating the Women's History Month with only posting contributions from female members of the community. There is so much to say about living in the year 2015 and still needing a special "month" to create awareness about the success, the stories and basically the existence of a whole gender. But as it is evident from the amount of … [Read more...]
Learning Audio Middleware Online: Where to Start?
Knowing your way around audio middleware is quickly becoming a required skill to get a job in the game audio industry. If you are a sound designer and/or a composer that is looking to break into the world of game audio, learning how to work with various audio middleware solutions will not only give you a head start and set you apart from the “competition”, but it will also give … [Read more...]