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News: Tonebenders Podcast: Ethan Van der Ryn and Erik Aadahl

June 16, 2015 by admin

On the most recent episode of the Tonebenders Podcast, the guys talk to experienced sound designers Ethan Van der Ryn and Erik Aadahl about their long and varied careers, working philosophies, and recent films. Some of the recent films Van der Ryn and Aadahl have worked on are Transformers: Age of Extinction, Godzilla (2014), World War Z, and Argo, among others. Head over to … [Read more...]

Music of Sound: Okarito Kiwi aka Rowi

June 10, 2015 by admin

In a recent entry on his blog, Tim Prebble discussed his experiences in trying to record the Okarito kiwi, or Rowi. The kiwi, which is the national bird of New Zealand, is nocturnal, and rarely seen or heard by anyone, even New Zealand natives. Tim digs into his fascinating adventures in trying to find and record this elusive creature here. Be sure to check out the recordings … [Read more...]

Sweet Justice: Sweetman’s Sweet Spot

June 9, 2015 by admin

In the most recent blog post over at Sweet Justice, sound designer Chris Sweetman shares some of his decades of experience, and discusses the importance of experimentation and the use of organic sounds in modern sound design. He also discusses some of his experiences on major films, as well as his approach to tools like Izotope Iris. Head over to their blog to check it out now! … [Read more...]

Pure Data Destruction

June 5, 2015 by Doron Reizes

Guest Post by Leonard J. Paul Introduction To fit in with May's theme of “destruction” at DesigningSound.org, I wanted to create a patch that demonstrated how Pd (Pure Data) could be used to create interesting sounds of “digital destruction” with a fairly minimal amount of implementation. Hopefully this patch will be helpful for those wanting to learn a bit about Pd. Just to … [Read more...]

Sulpha: The New PS4 Mastering Suite

June 4, 2015 by Varun Nair

Sony for a very long time has spearheaded the effort to standardise loudness in games. The recent PS4 SDK update (2.500) includes a mastering suite -- Sulpha analysis tools -- to help developers master their titles for a variety of playback systems, from full range surround sound systems to TVs, to mobile devices. It features a 4-band equaliser, a 3-band dynamics processor, … [Read more...]

Failure…

June 1, 2015 by Shaun Farley

...and the fear of it. Some worry about it more than others, but we all face it sooner or later. There are varying degrees of failure, and then there's the old line that helps to put things in a relevant light: "The master has failed more times than the beginner has even tried." [Stephen McCranie...according to Google] Failure is a part of development and growth. It's … [Read more...]

Comedy…”It’s an Interesting Thing to Try and Nail Down” – Interview with Chris Scarabosio

May 29, 2015 by Shaun Farley

Chris Scarabosio is a sound designer and re-recording mixer who works at Skywalker Sound. This interview was originally intended to be part of our comedy theme in April. Schedules didn't quite work out, so we're bringing it to you now... DS: So our theme for April was comedy, and I thought yours would be an interesting brain to pick on the subject. CS: I was thinking … [Read more...]

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