Audiokinetic Inc. released today the latest version of Wwise (2009.3) introducing new features and enhancements, Audiokinetic also unveiled a new pricing structure that will allow customers to save up to 20% on purchase of the company’s product families. New features and enhancements: McDSP effects: ML1 and FutzBox Peak meters on limiter effects Vorbis: major memory … [Read more...]
New Website with Podcasts for Game Audio Professionals
Damian Kastbauer and Anton Woldhek has created a new website for podcasts about game audio. The podcast is aimed at all the game audio professionals and we will be talking about industry news, have discussions with interesting guests and also be listening to some games. They'll be launching a podcast every 2 weeks. "I invite all of you part of the game audio community and those … [Read more...]
Randy Thom and the Sound Design of Forrest Gump
More goodies from my YouTube bookmarks. Check this five videos with Randy Thom talking about the sound design of the amazing Forrest Gump. Don't forget to read the article about Forrest Gump on the Randy Thom Special. Part 1/5 Part 2/5 … [Read more...]
Rob Bridgett Special: Designing a Game for Sound
Rob Bridgett: This is a response, albeit not as eloquent or timely, to Randy Thom's superb article 'Designing a Movie for Sound' which can be found on the film sound website. Much of what Randy talks about in that article can very easily be applied to games production, however I always wanted to read a piece that talked directly to the experience and team structure of game … [Read more...]
The Sound Design of Jurassic Park
Another great video via thesoundguys at YouTube, this time about the sound design of Jurassic Park with comments by Gary Rydstrom, Steven Spielberg, and Chris Boyes. Additionally, don't forget to read the article about Jurassic Park sound on the Gary Rydstrom Special. … [Read more...]
How to Effectively Direct Actors
George Spanos has published a new interesting article at his website Game Sound Design, covering several points about Directing Actor Sessions. Voice direction is definitely not a task for the under-prepared. It requires a lot of patience, empathy, and as much experience as possible to get it right. Some of the best voice directors out there, be it for film, television, or … [Read more...]
The Sound of Star Trek Dissected at MPSE Show
Great article at MPSE with some of the main ideas about the sound of Star Trek exposed at Special MPSE Show, which we talked about earlier. The sound effects of J.J. Abrams’ Star Trek were a perfectly crafted mix of both original effects as well as sounds that remained true to the original series. The exciting, trial-and- error process of how that soundtrack was constructed … [Read more...]




