The August issue of 'Post Magazine' has an article about mixing to create an immersive experience - both in 7.1 and 5.1. It features interviews with Craig Henighan for 'Real Steel' (he also talks about crowd and robot design), Mike Minkler for 'Fright Night' (the remake) and Steve Pederson for 'Final Destination 5' (mixed in 5.1 and his thoughts on not using 7.1 and how it … [Read more...]
Paul Davies Special: The Lynne Ramsay Collaboration – Exclusive Interview
It’s time for the next part of this month’s Paul Davies special. One of Paul’s most prolific collaborations is his work with Scottish director Lynne Ramsay, best known for her feature films Ratcatcher, Morvern Callar and We Need to Talk about Kevin, which have all been highly acclaimed. We Need to Talk about Kevin premiered at this year’s Cannes Festival and is released in the … [Read more...]
Sound Design Challenge #12: Lifeless Howl
Welcome to the next Sound Design Challenge! We're excited to have Boom Library sponsoring this challenge, and they've donated a copy of their Creatures library for the winner of this Challenge. Please take a moment to thank them for their generosity by following them on Twitter and visiting their Facebook page. So, what creative challenge have we got in store for you this time? … [Read more...]
SFX News: Hybrid Electric Car, MIDI Factory, Metal Scrapes, SFX Bible HD Discount
[vimeo]http://vimeo.com/28042190[/vimeo] New Sound Lab has released NSL007 Hybrid Electric Car (24-Bit/96kHz | $30). This library features a collection of exterior and interior sounds from a 2007 Toyota Prius. A majority of the recording was conducted at El Mirage Lake, a six mile long dry lake bed in the Mojave Desert, 90 miles north of Los Angeles. This barren landscape, … [Read more...]
Paul Davies Special: Exclusive Interview
We’re starting off September’s special with an exclusive interview with our guest Paul Davies, discussing inspirations, creative methods, techniques, and how an inappropriate sound can sometimes come in handy. Designing Sound: How did you get started in sound design? What’s been the evolution of your career? Paul Davies: My early interest was in electronic and experimental … [Read more...]
Develop: Martin Stig Andersen on “Limbo”
This month's issue of Develop Magazine is now available for download. On its heard about section, John Broomhall talks with Develop award winner Martin Stig Andersen, composer and sound designer of Limbo. GAME AUDIO people are still talking about Limbo. They may be for some time. One leading audio developer recently stated publically they would likely have made a terrible job … [Read more...]
Tim Nielsen’s Answers to Reader Questions
Here are the answers to the questions you did to Tim Nielsen during the last month. And if you liked his special, I have some great news to share: Tim will keep contributing to Designing Sound as part of our editorial team! stay tuned. DSR: In light of this Q&A, I have finally seen “The Prince of Persia” today with my wife and daughters – it’s so much more intense to watch … [Read more...]




