It’s that time of year again, and the folks at GameSoundCon are conducting their annual Game Audio Industry Survey. The survey will be conducted until 31 May, and it is aimed to reflect current trends in the industry relating to compensation and budget, work and environment, use of live musicians and middleware, education, job finding, and contract terms. If you are an employee who receives a regular paycheck from a company, or a freelancer who is paid by the project, GameSoundCon would love to hear from you. Your answers are anonymous, and they will only be used for statistical purposes.
It’s also not a bad time to mention early bird registration is now open for GameSoundCon, which will take place at the Millennium Biltmore Hotel in Los Angeles on 27-28 September. Everyone is invited to attend, whether you are a composer or producer transitioning into games, an audio pro interested in understanding more about the technology and business side, a game music researcher, or someone looking to network or learn how to get into the industry. The conference is also accepting speaker submissions, particularly those about audio for VR, game music post-mortems, and peer-reviewed game audio research. To learn more, check out their ‘Who Should Attend?’ Page as well as the descriptions of their 2015 Sessions.
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