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A Revolution in Sound

May 16, 2012 by Miguel Isaza

[Rob Bridgett, audio director on Prototype 2 issues a rallying cry for the mixing of the audio discipline with the rest of the studio, and opening up the closed studio space to collaboration — perhaps even suggesting a fundamental change in studio structure.]

Read more at Gamasutra

Filed Under: featured Tagged With: collaboration, gamasutra, game audio, revolution, rob bridgett, sound, sound design, studio, video games

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