[vimeo]http://vimeo.com/32139444[/vimeo] TONSTURM's first ambience library Mountain Air is available now at $99 (Introductory offer until Dec 24th. Regular price is $119) This ambience sound pack features surround sound recordings which were captured during an extensive field recording trip in the beautiful Alps of Austria and Tyrol. You get 7.12 GB of clear and wide … [Read more...]
Archives for 2011
SFX News: Animal Bells, Chimes, Interface, Electrified, Freebies, Transitions
[vimeo]http://vimeo.com/32374039[/vimeo] - Rabbit Ears Audio has released Animal Bells sfx library, a collection of 16 animal bells made out of a variety of materials, such as brass, bronze, common metals, wood, among others. The package includes over 1000 sounds. The 192kHz version is 70 and the 96kHz version is $50. The bells in the collection were originally designed for … [Read more...]
Ren Klyce Talks “Girl With the Dragon Tattoo”
We got to sit down with Ren Klyce, Oscar-nominated sound designer (Social Network, The Curious Case of Benjamin Button), to ask a few questions about the technical and creative sides of the sound design process for The Girl With the Dragon Tattoo. We learned how Klyce (pictured below) and his team created the soundscapes of freezing cold and blind terror for the film. … [Read more...]
Recording of the Sound Design Panel at MoogFest 2011
Recording of the sound design panel at Moogfest 2011, with Richard Devine, Diego Stocco and Scott Martin Gershin. Moderated by Eric Persing. The recording is divided in 6 parts, which you can watch here. … [Read more...]
Silence
"The ultimate metaphoric sound is silence. If you can get the film to a place with no sound where there should be sound, the audience will crowd that silence with sounds and feelings of their own making, and they will, individually, answer the question of, "Why is it quiet?" If the slope to silence is at the right angle, you will get the audience to a strange and wonderful … [Read more...]
Game Audio: Getting in
While this blog is usually reserved for Sound Designing and the Designing of Sound, a recent blog post by Samuel Justice titled: "Getting your first gig in the world of game audio" woke me from my sound bathed complacency and desperately urged me to put pen to...uhh...blog post. Readers of this stream of sound related goodness will be no stranger to the idea of getting in, … [Read more...]
Francis Ford Coppola Talks About the Evolution of Movie Sound
[youtube]http://www.youtube.com/watch?v=H-fNpE9vQJw[/youtube] As early as the Apocalypse Now movie in 1979 when Francis Ford Coppola and sound designer Walter Murch pioneered a quadraphonic sound system for the film tour, Coppola has made sound and audio technology an important part of filmmaking, including building a dedicated mixing facility, American Zoetrope. In 2010, under … [Read more...]