Peter Drescher has put together a wonderful overview of working with FMOD and the Android operating system with a breakdown of examples on the O’Reilly Community blog.
FMOD is a popular game audio development system by Firelight Technologies, in Melbourne, Australia. It is used to create sophisticated interactive soundtracks for Xbox, PS3, PC, and iOS games. Representing a modern technology solution to age-old problems of interactive audio production, it allows sound designers to make sounds, implement interactivity, and deliver event and soundbank files to programmers.
Android is an open-source operating system for mobile devices by Google. It is written in Java, and represents the fastest growing cell phone market on the planet, beating out even Apple. This is because carriers can easily customize their own products to maximize their own profits, plus it’s free. Carriers like that.
For me, personally, these are currently my favorite two technologies. FMOD I like because it runs perfectly on my Mac, which is networked to my ProTools rig, facilitating content creation and implementation. The programming APIs are accessible and flexible, and tech support has been excellent. Plus we love those guys.
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