Realtime vehicle audio simulation is one of the trickiest implementation challenges and definitely has the most moving parts. While most agree on the complexity and necessity for special handling when it comes to vehicle sound, the approaches can vary widely. From recording techniques to tools and implementation, Track Time Audio has been providing a resource for enthusiasts interested in the sound of fast cars and has been exposing some of the tricks behind making them sound good in realtime.
The current interview with Greg Hill from Soundwave Concepts includes some great insights into the process and passion involved with taking sound from the track and getting them in the game.
Track Time Audio Interview: Greg Hill
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