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Blastwave FX Sound Design Competition Rules Updated and Issues Resolved

August 4, 2009 by Miguel Isaza

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Blastwave FX updated the rules of his Sound Design Competition. Aditionally, They gave solutions to several issues that some people were wondering few days ago and lastly, They added prizes for the top ten runners up– they will each receive a downloadable Power Pack of their choice, from Blastwave FX.


Updated Rules

  • The soundtrack can be abstract or literal, surreal or real. We’re curious to see how you sonically interpret the footage.
  • Judging Criteria: The judges will evaluate entries based on creative use of sound effects, how well the soundtrack supports the video or vise versa, and structure and flow from beginning to end.
  • • The judges will evaluate only the 30 second commercial, not the intro and outro.  However, when we play the submissions on our site, we’ll play the entire video so it could be beneficial to sound design the titles.
  • The Winner must be prepared to describe how they created their sound narrative, such as what kinds of effects and editing techniques they used, software used, etc.
  • Audio format for entries: 16-bit 48 or 44.1 kHz stereo .wav file (audio only, please). Entries should be 0:43 in length, even if there is no sound design for the intro and outro.
  • Submit entries by September 15, 2009 to us via our SoundCloud account or via email to [email protected] You will receive a confirmation email within four days upon submitting.
  • You are only allowed to use sounds included in the download package. You are not allowed to use sounds from any other source. You are allowed and encouraged to manipulate, chop up, process, layer, distort etc. the sounds.
  • Participants’ names will be withheld from judges.
  • The winner receives The BLASTDRIVE ($5,999 value) and mention on www.mixonline.com, www.remixonline.com and www.blastwavefx.com.  The first ten runners up receive a power pack of their choice from Blastwave FX.
  • Participants release all ownership rights related to their soundtrack to Mix Magazine and Blastwave FX.



Issues Resolved

Q: Do I have to sound design the intro and outro (credits)?
A: The judges will evaluate only the 30 second commercial, not the intro and outro. However, when we play the submissions on our site, we’ll play the entire video so it could be beneficial to sound design the titles.

Q: Can I include musical elements?
A: You can include musical elements if the original sound effects were from the download pack provided. You can process and manipulate the sounds all you want, but again, the source sounds must be from the download pack.

Q: In Pro Tools, the video engine rate diplays in red. What’s up?
A: After discussions with digidesign tech support and others, there is no answer to why this is. We provided a quicktime .mov file in order to keep the file size down. See the forum answers: http://duc.digidesign.com/showthread.php?t=250017

Q: I’m trying to submit my entry via email but it keeps bouncing back.
A: We received all of the email entries, even the ones that said they bounced back. You can submit via SoundCloud account, or email us the .wav file. If you don’t receive a confirmation within four days, check back with us to see if we received it.

Filed Under: news Tagged With: blastdrive, blastwave fx, challenge, competition, sound design

Comments

  1. basico3 says

    September 15, 2009 at 8:47 pm

    sent.  :)   good vibes to everyone

Trackbacks

  1. Blastwave FX Sound Design Competition | sounDesign says:
    August 6, 2009 at 10:41 pm

    […] maggiori informazioni leggere l’articolo: Blastwave FX Sound Design Competition Rules Updated and Issues Resolved, su […]

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