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Posted by on Jun 28, 2014 | 0 comments

Listen Up, Tony (Awards)!: Petitioning for Reinstatement

First, some confessions: I am a sound designer, I have never worked on a Broadway production, and therefore, never expected to win a Tony Award (let alone be a part of a discussion of this nature).

I may not be an “insider” of the theatre world, but the decision earlier this month to stop presenting Tony Awards for sound design (of a play and also of a musical) deems a reaction from the entire sound design community. With that in mind, please support this petition initiated by John Gromada.

Link to sign the petition: Reinstate the Tony Award Categories for Sound Design Now!.

Actress Jill Winternitz showing her support on twitter.

Actress Jill Winternitz showing her support on twitter.

The first time I heard of the decision by the Tony Administration Committee was from Randy Thom’s post in Designing Sound on the 13th (two days after the announcement). The news initially confused me; it seemed like a huge “slap in the face” (as Randy Thom wrote) with very little that could possibly be gained by this action. Sure, sound design is not as glamorous as some categories, but there must be more to this decision.

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Posted by on Jun 13, 2014 | 3 comments

On the Tony Awards

Guest Contribution from Randy Thom

It was announced that the people who run the Tony Awards have decided to cut two of their awards categories….the two sound design categories.

This is a sad piece of news for all of us in sound.  It’s yet another slap in the face for an important art form that struggles for recognition.  The people who run awards shows feel constant pressure to populate those shows with pretty people, famous people, and people who are highly entertaining when a camera and microphone are pointed at them.  Advertisers pound their fists on tables in anger when their ad follows an unglamorous and unknown statuette recipient’s earnest “thank you.”  One year when I attended the Oscar telecast, and left the building at the end of the show in my tux, a guy ran up to me in the middle of the street with a pen and paper in his hands screaming to me “Are You Anybody?  Are You Anybody?”  I said “Sure!” and he smiled big as I handed him my illegible signature.  Though the Tony Awards have promised that they may, in the future, occasionally give an award to an especially noteworthy job of sound design, the message we should get loud and clear from their announcement today is that as far as they are concerned we, sound designers, are not ‘anybody.’  How sad, how dumb.

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Posted by on Apr 25, 2014 | 10 comments

The Details That Matter

Forest Scene by Narcisse Diaz de la Peña, photo by flickr user Cliff. Used under Creative Commons license. Click image to view source.

Forest Scene by Narcisse Diaz de la Peña, photo by flickr user Cliff. Click image to view source.

Guest Contribution by Randy Thom

When someone tells me that they admire the sound design work my team has done on a project they often go on to say that what they like most is the little sonic details we’ve covered in a given scene, like the sound of an object being picked up by a character in the background of a shot. I thank them for the compliment, but I’m usually left with an awkward feeling, because “details” are actually low on my list of priorities. I think sound design is an art form. I aspire to be a good artist, and I think sound work is similar to painting and other art forms in lots of ways. Great paintings are praised for the feelings they evoke. It’s pretty rare that the work of a master painter is praised for its “details.” In fact, the most intricately detailed paintings, the ones that depict a scene absolutely realistically in a straight forward “photographic” way are almost never considered great works of art. Great craft maybe, but not great art.

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Posted by on Mar 7, 2014 | 15 comments

How About a Sound Ideaboard/Storyboard?

Storyboard

Photo by flickr user James Whatley. Used under Creative Commons license. Click image to view source.

Guest Contribution by Randy Thom

During pre-production on a film it’s common practice to gather lots and lots of still photographic images, and video as well, that might relate to the story. The stills are often displayed on walls for everyone preparing the film to see and talk about. It’s basically an “idea board.” The purpose of gathering these images is to stimulate thinking about the way the film should look, or about some other element of the story taking shape. Shots of potential locations for shooting, or locations evocative of those in the story, images of objects and props, shots of people similar to those in the story, animals, food, vehicles, landscapes, structures, etc. are compiled as concrete starting points of reference for constructing the look of the movie. Eventually a storyboard artist will draw images representing almost every shot in the film. It’s a way to help the filmmakers pre-visualize how each shot will be designed.

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Posted by on Mar 6, 2014 | 6 comments

Creating a Unified Voice

HandsIn

Image by flickr user woodleywonderworks. Used under Creative Commons license.

This article is not what I originally intended. I started it, nearly completed it and then decided to rewrite it from a different angle. It’s core subject remains intact, speaking to our collaborators…the people who hire us to make their pieces of media “sound good.” Whether we work in film, television, games, mobile applications, interactive art installations or any other existing or emerging medium, the majority of us work in service to another. Many a sound professional can be found lamenting the working situation they find themselves in; proclaiming, “ if only…”

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