Image by Mike Licht, used under Creative Commons license. Click image to view source.
At first glance, you may not think of this site as one where we would care about reactions to critical analysis of media. We care very much, in fact, and feel it is necessary to take a moment to discuss the recent reactions to the latest in Anita Sarkeesian’s “Tropes Vs. Women in Video Games” series.
I’m sure you’ve seen commentary about it on other sites already, but we feel that it is important to point out that we are a part of the community she is speaking to. She has seen a similar reaction every time she has released a video…the idiots come out of the woodwork to attack her. It has also seemed to escalate with each new round. Case in point:
For those interested in the some of the current academic and research-led themes developing in sound design, the September 2014 edition of The New Soundtrack is dedicated to just this topic.
Guest-edited by Sandra Pauletto (University of York), this special issue features contributions that explore the growing maturity of sound design and the breadth of the topic as encompassed by the contrasting ‘European’ and ‘Hollywood’ practice, Foley performance as a means to interactive immersion, sonification, sonic hyperrealism and, sound design as an intuitive process in the creation of film and television soundtracks.
Mix Magazine, The MPSE and CAS have collaborated to put together a one day conference (September 6th, 2014) at Sony Studios in Culver City (Los Angeles, CA) exploring the Dolby Atmos and Auro 3D formats. Mix has been advertising this event for a while now, but details were fairly sparse. Things appear to have been locked down, and the schedule is now up on the event’s website. Take a look at the agenda to see who will speaking, or look at the schedule to see what will be available when. There’s a wealth of talent that will be talking about their experiences with the formats, including a keynote will presented by friend of the site Randy Thom.
If you were on the fence about the event, the new information will probably make the decision for you. The event is $79, though I know that MPSE members can register for free (you should have received an e-mail, I did). I believe the same holds true for CAS members. Hopefully, I’ll see some of you there!
The team that brought you the Free Firearm Sound Library is running another kickstarter, this time looking to provide the world with a completely cost free, high quality collection of CC0 licensed medieval weapon sounds. The project aims to include just under 500 unique sound effects, each with multiple takes, designed for use in all kinds of film and video game projects. For more information, or to contribute, check the Medieval Weapons Sound Effects Library Kickstarter Page.
Karen Collins, author and editor of four books on video game audio, and an accomplished sound designer in her own right, is currently directing the production of Beep, the very first documentary history of video game music and sound design. This ambitious project aims to cover the history of game audio, from Victorian mechanical arcades through today’s orchestral performances. The film will cover topics ranging from the psychology of game audio, to the use of game sound technology in pop music and other arenas, along with interviews featuring trailblazers and groundbreakers from every era of video games history.
The team is currently soliciting donations via Kickstarter. If you are interested in learning more, or in contributing to the project, check the Beep Kickstarter page.
In case you’ve been under a rock, and somehow haven’t noticed yet, Tim Prebble’s Hiss and a Roar sound effects label is having a birthday sale…and it’s BIG ONE! Through August 31st, you can get 50% off by using the discount code BOING at checkout. He’s also got a new library out too, SD020 Wind Instruments.
One of the benefits of our tight-knit recording community is the availability of dialogue and exchange on the subject and techniques of recording. What do you use and how you use it? What tips have you got? Any questions? There is certainly no shortage of websites dedicated to the subject and forums to air our views in- the first being Twitter of course! Recording chat is plentiful among us recordists. But what about the other end of the recording process- the listening?
You can be forgiven for assuming Jack picked this picture, but it was all me…I knew he would approve though ;)
We have two words that are most commonly used to discuss how we interact with sound: hearing, and listening.
Hearing is a passive act. Pressure waves move our eardrums, the motion is converted to an electrical signal, and our brain tells us that there is a sonic phenomenon in the space around us…perhaps it even provides us with identifying information. It’s what comes after that is fascinating, when we stop to LISTEN to the source. The act of directing attention allows us to focus in on the sound, to the (albeit sometimes limited) exclusion of others. Sometimes the steering of that attention is a subconscious mechanism, but the act of listening is always a conscious one.
That’s our focus this month; “Listening.”
We here at Designing Sound always appreciate the community’s enthusiasm and contributions to the discussion, and we know the community also appreciates anytime a member does. If you’d like to contribute to this month’s topic, drop us a line; either through the contact form, or to ‘shaun [at] this website’. If you prefer to plan ahead a little, next month’s topic will be “Space/Spatial.”
A lot of new and recently-released independent sound libraries to bring to your attention. Don’t forget – you can let us know about an independent sfx release by filling in the SFX Independence Submission form and be listed in subsequent roundups.
Soundbits new online store
Soundbits has a new look and to celebrate they are having a sale. They are giving 30% off all purchases until August 17th. Plus, every new customer who create a new account automatically qualify for a €5 credit at the Soundbits store.
HISSandaROAR have been busy this past month putting together a new collection of all things wood. Tortured Wood features recordings of pallets, planks, furniture and 40kg poles that have been thrown around, broken and destroyed.
Recorded at 24-bit/192KHz, for a limited time Tortured Wood is available to purchase for $79.00 (usual price is $99.00).
Pro Sound Effects – World Cup Sound Effect Download Pack
The FIFA 2014 World Cup may be over but the new collection from Pro Sound Effects will keep the samba vibe going that little bit longer. Comprising all of the footie sounds you’ll need: 62 professional sound effects, including 11 versions of announcers yelling “GOOOOOOOL!!!!!!!” and the infamous vuvuzuela of the 2010 World Cup. All sounds are delivered as 16bit 44.1 kHz .wav files, and with other sounds such as crowds cheering, booing, net swishes and ball smashes, this makes a great collection for and can be used royalty-free in any productions – whether a fan video or a feature length documentary.
World Cup Sound Effect Download is available for $20.14
Hollywood Tension FX is a collection of designed movie trailer impacts, risers, larger than life film percussion hits, tension evoking ambiences and abstract percussion loops perfect for enhancing any film trailer, heavy production and more.
Crafted by sound designer Alessandro Romeo with no attention to detail spared and comes in the usual 24 bit .wav and sampler instrument options. All sounds are royalty free. The samples come preloaded in your choice of sampler instrument, including EXS24, Reason NN-XT, Kontakt, Ableton Sampler, Motu MachFive, Steinberg Halion and SFZ.
Granted exclusive access to the airport at Bell’s corporate headquarters in Ft. Worth, Texas, Echo| Collective: Fields have put together a library of Bell 407 and Bell 429 aircrafts. With the ability to capture starts, hovers, aways, returns, spin ups and spin downs, Utility Helicopters features interior and exterior recordings, as well as many beautiful long tails in and out.
Utility Helicopters comes packaged as over 1 hour 45 minutes of recordings, recorded at 24-bit/96KHz.
Recorded in industrial locations, Industrial Disquiet is great for scenes relating to industry, urban horror, and suburban unease. The library pack includes 53 tracks in total; 25 day-time tracks and 28 night-time ones, and all tracks were recorded and edited at 24bit, 96kHz.
Recorded over two sessions and 12 hours of exploring and listening, San Francisco: City Life comes packaged as over 3 hours of ambiences from the heart of downtown San Francisco. From detailed street-level traffic of various flavors, sidewalk pedestrian activity, urban streets and side streets with unique spacious characteristics, rooftop-perspective traffic, and even a construction site, this library is workable for many urban cityscapes – not just San Francisco!
Spheric Collection is a library dedicated to ambisonic sound recordings. All the sounds have soundminer metadatas embeded for an easy access, and a choice of free plug-ins: Free Surround Zone 2 in AAX, VST and standalone harpex player. With a variety of packs available, including Applause 1, Birds 1, Fireworks 1, Forest, Announcing 1, Rain 1 and Room Tone 1, they come with template sessions for all main DAWs included.
surroundsoundlibrary – Synthetic Blend and Whoosh Bundle
The Synthetic Blend and Whoosh Library is a toolkit for creating movement, movement of objects, scene changes and/or cuts to life is not an easy thing to do. This pack features blenders, whooshes, swooshes, slides, fly-bys, rises, landings, swells and stingers. Drag and drop the 5 separate sounds into your DAW for balanced and panned surround sound – from front to rear, rear to front, left to right, right to left, or circular movement.
All files are 24-but/96Khz and come as a bundle Design Box and Construction Kit – all for €69.00
The IR1 Impulse Response Set from Soundeffects.ch lets you create real multichannel reverb from True-Stereo, 5.1 surround sound and (for the first time) Auro-3D® 11.1 Sound. This new set realises two technological achievements: the principle of creating multichannel impulse responses
as well as the creation of impulse responses for 3D sound.
With 54 sets of impulse responses ranging from domestic rooms and staircases to concert halls and theatre auditoriums, it will enable you to create natural, highly
realistic spaces for multichannel and 3D applications. Compatible with True-Stereo – optimized for TL Space and Altiverb.
Special Introductory Price: €72.00 for a single user licence (normal retail price: €86.00)
The NoiseCreations collection ‘GLASS’ features glass debris recorded on various surfaces. Included are shard smashes, glass panes, mirrors, pint glasses, jars and bottle smashes, and footsteps, with attention to detail given in every performance of to give as many variations as possible