Many thanks to Brad Dyck for contributing this interview. You can follow Brad on Twitter @Brad_Dyck
Gordon Durity is the Executive Audio Director of the EA Audioworks team, which supports the audio development of the upcoming Need for Speed release available on November 3rd, 2015 for PS4 and Xbox One (PC due in the spring of 2016). I’d like to extend my thanks to Gordon for sitting down to chat with me.
Brad Dyck: Could you describe some of the responsibilities you deal with day to day?
Gordon Durity: I look at all the titles that I’m in charge of – all of the sports games, Need for Speed, Plants vs Zombies and mobile products just to keep track of where everything’s going as far as audio content and quality. I do R&D as well, looking at where our technology is headed, what’s out there competitively, what we’re building in-house, what we need to build for emerging platforms, and what we need to re-factor to make things work better. Because we’re a central team, I spend time with the senior leaders of the titles we service whether it’s FIFA, Madden or Need for Speed, just to make sure that we’re completely aligned with our dev partners.Read More