“The Crazies” – Interview With Jeremy Peirson and Laurent Kossayan

There is a new interesting interview at Filmsound Daily on the sound of "The Crazies" with supervising sound editors Jeremy Peirson and Laurent Kossayan. Let's read: In an interview with Colider.com, Director Breck Eisner explained, "The town is pretty much a character in the film at the beginning and then as ... read more.

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Interview with Bay Area Sound Team

Julian Kwasneski, Jared Emerson-Johnson, and Damian Kastbauer, the guys at Bay Area Sound had a nice interview at MOJO, talking about his work on the company, the previous titles they worked on, and more. If you’ve played any game listed in the Mojo database, there’s a good chance that you’re familiar ... read more.

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Erik Aadahl Special: Exclusive Interview

Let's get started with the Erik Aadahl Special. Here is a Designing Sound's exclusive interview with Erik talking about some aspects of his career, personal thoughts, his main tools, and more. Designing Sound: To start please give us an introduction about your career and how you get involved with sound design Erik ... read more.

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Paul Ottosson on “The Hurt Locker”; An Interview with Oscar Nominee for Sound Editing and Mixing

Mix Magazine published a new interesting interview with sound designer Paul N.J Ottosson, Academy Award Nominee for Sound Editing and Sound Mixing for his amazing work on "The Hurt Locker". Did you do much original effects recording? A fair amount. I also had a lot of my own library material that I’d ... read more.

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Exclusive Interview with Michael Kamper, Audio Lead of BioShock 2

Here is a great talk I had with Michael Kamper, Audio Lead of BioShock 2. Let's read: Designing Sound: Hi Michael, first of all would be great to hear something about your career... How you get started with sound design? And how do you get involved with the video games industry? Michael ... read more.

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Charles Deenen Special: Reader Questions

Here are the answers to the questions you made to Charles Deenen. Even if you don't made any question to him, you could find really great infromation related to different topics. (some questions are combined and/or edited down) Designing Sound Readers: 1a. Every single company I look at, and every website I ... read more.

Related: , , , , , , , , , , , , , , , , , , . Comments 4. By Miguel. 2010-Feb-27@14:32.

Charles Deenen Special: “Need For Speed” [Exclusive Interview]

For years, Charles Deenen has been the audio director of the Need for Speed Franchise. I had a nice talk with him commenting about some aspects of the audio of the award winning franchise. Let's read: Designing Sound: First of all, tell us something about your passion for cars, and what ... read more.

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Richard Devine Answers to Readers’ Questions

January's featured sound designer Richard Devine has answered all the questions made by the readers on his special. He had been a little busy these days and don't have much time to answer them. But, here they are! Check: Designing Sound Reader: First off, you are an inspiration to all that ... read more.

Related: , , , , , , , , . Comments 8. By Miguel. 2010-Feb-15@12:51.

Interview with Vance Dylan

George Spanos has published a nice talk he had with Vance Dylan, sound designer with work on titles such as Mass Effect, Mass Effect 2, Dragon Age: Origins, and Sonic Chronicles. Vance talks about specific games, his career and how he creates sound. Let's read: Let's start off with the ubiquitous ... read more.

Related: , , , , , , , , , . Comments 0. By Miguel. 2010-Feb-09@09:56.

More “Avatar” Sound: In-Depth Sound Profile with Chris Boyes

New Avatar Sound Profile, this time by SoundWorks Collection, with great information about the sound of the film, given by Chris Boyes from Skywalker Sound. The groundbreaking technical and directorial abilities of Director James Cameron can be experienced in his breathtaking visual world of Pandora in “Avatar”. This never before seen ... read more.

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