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Archives for 2010

A Must-have Collection of Snow Sounds by The Recordist [Review & Demo]

November 18, 2010 by Miguel Isaza

In the video I was doing for BOOM, I also had the opportunity to use the Ultimate Snow library in there. It's another amazing collection recorded and distributed by Frank Bry under The Recordist. The library is amazing, as always. Frank is a true master in this thing. He record the sounds with the sound designer mind, so he really knows how to get a unique performance and lots … [Read more...]

Sound Design Challenge #4 Announced

November 18, 2010 by Miguel Isaza

Shaun Farley has just published the details for the fourth sound design challenge. Let's get to work! This is a short video. And after you’ve downloaded it, you’ll see that it’s a timelapse. So how do you think I’m going to challenge you on this one? If you guessed that I will say, “No whooshes, swishes or the like…then congratulations, you guessed correctly.” Honestly, … [Read more...]

Audio Director Mike Keogh on the sound of "The UnderGarden"

November 18, 2010 by Miguel Isaza

GameSpot has published a new post on their Sound Byte blog, this time an interview with Mike Keogh, audio director at Vitamin-G, developers of "The UnderGarden". The UnderGarden was initially described to me as a casual, Zen-like game that's similar to something like Flower or Flow. Tom Mc Shea recently reviewed the game, which you can read here, and highlighted the dynamic … [Read more...]

"Fable III" – Exclusive Interview with Kristen Quebe, Kristofor Mellroth and Shannon Potter

November 17, 2010 by Miguel Isaza

Fable is one of those unique games with features that keep you intrigued all the time. That includes the sound, which is fantastic. I loved the sound work on Fable III, so I interviewed several members of the audio team: -- Kristen Quebe - Sound Design Supervisor -- Kristofor Mellroth - Sound Design Director -- Shannon Potter - Sound Supervisor at Soundelux DS: Could you guys … [Read more...]

Emotion

November 17, 2010 by Miguel Isaza

"The lesson is, don’t play the visual, play the emotion." - Al Nelson … [Read more...]

Exclusive Interview with Axel Rohrbach from BOOM Library, Creatures Available Now

November 16, 2010 by Miguel Isaza

The new Creatures SFX library of BOOM Library is available now, including three different packages: -- Creatures – Construction Kit – More than 9 GB of source material including more than 7300 single sounds in over 1000 files, oriented to create your own unique creatures. -- Creatures – Designed – 300 “ready to use” sounds of different creature designs, including huge and … [Read more...]

Introduction to Game Audio: How Games are Different from Anything You've Worked On Before

November 15, 2010 by Miguel Isaza

[vimeo]http://vimeo.com/16516382[/vimeo] SoundWorks Collection has published a very cool video featuring Brian Schmidt, founder of GameSoundCon. SoundWorks Collection is happy to partner with GameSoundCon to bring you one of the many in-depth sessions offered at this unique two-day conference. In this exclusive video, founder and creator of GameSoundCon, Brian Schmidt presents … [Read more...]

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