Designing Sound

The Art and Technique of Sound Design

3 Responses

  1. Chris Stangroom

    Cool vid. I wish they had talked a little more technical about the design. Any idea if the game is using a realtime reverb like how Halo 3 implemented Waves into it’s system?

  2. Will Dearborn

    ^Agreed.

  3. [...] days ago I published a video of an interview with the audio lead on “Splinter Cell: Conviction“. Now check this [...]

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