Fifth article in the series dedicated to explore all the tools included in the Sound Design Suite of Waves. (Remember that you still have enough time to design some great sounds and participate in the competition.) Today I'm going to talk about a very special suite of tools; a little box of toys included in the suite called GTR. It was originally created for guitar/bass … [Read more...]
Waves Interview with Ben Minto
Waves Audio has published a very cool interview with sound designer Ben Minto. Let's read: Ben Minto is an Audio Director/Sound Designer working out of EA DICE’s Stockholm studio. Over his 12 years working in the games audio industry, he has accumulated vast insight and knowledge into all aspects of field recording, sound design, and production. Ben’s credits include audio … [Read more...]
Inside the Waves Sound Design Suite [Pt 4] – Transformation Tools
Fourth article in this series dedicated to explore the plugins included in the Waves Sound Design Suite. Today's topic is transformation, featuring five effects: Doubler Doppler Morphoder SoundShifter UltraPitch Doubler, Morphoder and ShoundShifter are included in the Waves Transform bundle, so reading its description could give you a basic overview of the kind of … [Read more...]
Inside the Waves Sound Design Suite [Pt 3] – Modulation Effects
Welcome to the third part of this series of articles dedicated to explore the sound design suite of Waves. Today the turn is for five powerful modulation-featured plugins included in the bundle: Enigma H-Delay MetaFlanger MondoMod SuperTap "These plug-ins make up what I like to call my "Audio Mangler Gang of Toys." I use all of them because of their ability to modulate … [Read more...]
Inside the Waves Sound Design Suite [Pt 2] – Renaissance and V-Series
Continuing with this series of articles dedicated to explore the Waves Sound Design Suite, now let's move to a very special plugins included in the suite. I'm talking about the amazing Renaissance and the (recently added) V-Series. The Sound Design Suite doesn't include the whole Renaissance Maxx Suite, but it includes enough tools for sound design purposes. All those … [Read more...]
Inside the Waves Sound Design Suite [Pt 1] – Frequency and Dynamics Control
Welcome to the first of a series of posts dedicated to explore the whole Sound Design Suite of Waves. Apart of my own review, I'll also include anecdotes, opinions, tips and tricks from professional sound designers that use these plugins everyday. Today I'm going to talk about several tools designed for dynamics and frequency control, including the following: L1, L2, L3 and … [Read more...]
Interview with John Purcell at Waves
Waves has published an interview with another guy from its artists team. This time is not a sfx guy... it's a dialogue editor! and a great one: John Purcell, author of the wonderful Dialogue Editing for Motion Pictures: A Guide to the Invisible Art book. A very cool read for anyone: What's the main goal of a dialogue editor? A dialogue editor is responsible for every sound … [Read more...]