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More "Singularity" Sound: Dynamic Range Treatment

July 12, 2010 by Miguel Isaza

The guys at Raven Software published another great post on the Dev Diary of Singularity. This time the turn is for audio lead Mark Kilborn, who talks about the mix approach and the dynamic range on the game. Check: When you play Singularity for the first time, you may notice that parts of the game are much quieter than others. You’re hearing this because we’re working with what … [Read more...]

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