Firelight Technologies has announced the release of FMOD Designer 2010, including lots of new tools and features, such as: Improved workflow with event editor now prominently displayed in event hierarchy screen. No more switching between the two! Bulk edit - now multi-selecting events will bring up a fader panel to control many events at once in a familiar mixer … [Read more...]
Tutorial: Game Audio with Unreal 3 Engine
Richard Stevens has uploaded a tutorial map built in the Unreal 3 engine at the IASIG education working group page. The group aims to facilitate education in all things interactive audio related and we're currently developing international curriculum guidelines for the subject that we hope will prove useful to educators and also to students looking for courses. For our own … [Read more...]