• Home
  • About
  • Site Policies
  • Contact

Designing Sound

Art and technique of sound design

  • All Posts
  • Featured
  • News
  • Interviews
  • Reviews
  • Tutorials
  • Resources
    • VR Audio Resources
    • Independent SFX Libraries
    • Events Calendar
  • Series Archives
    • Featured Topics
    • Featured Sound Designers
    • Audio Implementation Greats
    • Exclusive Interviews
    • Behind the Art
    • Webinar/Discussion Group Recordings
    • Sunday Sound Thought
    • The Sound Design Challenge

Rodney Gates Special: Learning to Listen: Using Sounds out of Context

April 14, 2011 by Miguel Isaza

[Written by Rodney Gates for Designing Sound] The Blank “Page” As we sit at our desks each day, creating new sounds for a game, it’s important to think outside the box when it comes to choosing your source material from which to design from. Most of the sounds you hear in games or film are usually not a single recording edited and dropped into place to represent the things … [Read more...]

Rodney Gates Special: Getting the Gig – A Guide to Becoming a Video Game Sound Designer

April 12, 2011 by Miguel Isaza

[Written by Rodney Gates for Designing Sound] Everyone has a story on how they started working in games, and they can be as varied as the day is long. Many start in Quality Assurance positions (game testing), or Customer Service (in the case of Sony Online). Some get internships, and some get hired on as a junior sound designer attached to a team right away. What I’d like … [Read more...]

Ric’s Tips and Tricks: Zoom Recorder Wind Protection

March 31, 2011 by Miguel Isaza

[Ric Viers has prepared a series of quick videos, where he will be sharing some useful tips and tricks for anyone who records sound effects in the field. All the videos were produced directly from the Detroit Chop Shop and will be published exclusively on Designing Sound TV during this month] Today, Ric shares his tips on using a portable recorder, and the importance of … [Read more...]

Ric’s Tips and Tricks: Color Coding

March 29, 2011 by Miguel Isaza

[Ric Viers has prepared a series of quick videos, where he will be sharing some useful tips and tricks for anyone who records sound effects in the field. All the videos were produced directly from the Detroit Chop Shop and will be published exclusively on Designing Sound TV during this month] Today, Ric shares some tips for organizing your batteries by colors. Watch the … [Read more...]

Ric’s Tips and Tricks: Cable Repair

March 24, 2011 by Miguel Isaza

[Ric Viers has prepared a series of quick videos, where he will be sharing some useful tips and tricks for anyone who records sound effects in the field. All the videos were produced directly from the Detroit Chop Shop and will be published exclusively on Designing Sound TV during this month] Today, Ric shares some tips on cable repair, directly by professionals of the … [Read more...]

Ric’s Tips and Tricks: Cable Management

March 22, 2011 by Miguel Isaza

[Ric Viers has prepared a series of quick videos, where he will be sharing some useful tips and tricks for anyone who records sound effects in the field. All the videos were produced directly from the Detroit Chop Shop and will be published exclusively on Designing Sound TV during this month] Today, Ric shares some tips for dealing with cables. Watch the video on DSTV More … [Read more...]

Ric’s Tips and Tricks: Mic Stands [Part 2]

March 17, 2011 by Miguel Isaza

[Ric Viers has prepared a series of quick videos, where he will be sharing some useful tips and tricks for anyone who records sound effects in the field. All the videos were produced directly from the Detroit Chop Shop and will be published exclusively on Designing Sound TV during this month] Today, let's go with the second part of tips for using mic stands. Watch the video … [Read more...]

« Previous Page
Next Page »

Posts By Month

Copyright Info

All content on Designing Sound is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.

Copyright © 2026 · Magazine Pro Theme on Genesis Framework