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Making Of “Cars”, Boom Library’s Latest Release

June 19, 2012 by Miguel Isaza

 (Written by Tristan Horton and Axel Rohrbach of Boom Library) At Boom Library we like to take a category of sound and then completely go to town on it. A Cars library has been in on our hit-list for some time, but there have been so many car sounds recorded in the past - how could we push this even further, (beyond the obvious advantages of high-definition 24bit/96kHZ … [Read more...]

TONSTURM 07 | The Sound Of Water

June 6, 2012 by Miguel Isaza

[vimeo]http://vimeo.com/43476245[/vimeo] New library released by TONSTURM, The Sound of Water. With this soundpack you get a vast variety of deep, splashing, bubbling and bursting water sound effects recorded during extensive field recording sessions above and under the surface of water. The underwater sound effects of this library were captured with the mind blowing, high … [Read more...]

A Revolution in Sound

May 16, 2012 by Miguel Isaza

[Rob Bridgett, audio director on Prototype 2 issues a rallying cry for the mixing of the audio discipline with the rest of the studio, and opening up the closed studio space to collaboration -- perhaps even suggesting a fundamental change in studio structure.] Read more at Gamasutra … [Read more...]

Racing Game Sound Study

May 1, 2012 by Michael Taylor

A collection of blog posts, and a special edition of the Game Audio Podcast, have been coordinated by Damian Kastbauer and David Nichols on the dense subject of racing game audio. The remarkably in-depth studies (which feature video examples) rip apart audio techniques for the racing genre, investigating subjects such as tire squeals, surface types, camera perspectives, and of … [Read more...]

Game Audio Podcast #17 – Post GDC Wrap Up 2012

April 29, 2012 by Michael Taylor

The latest edition of the Game Audio Podcast is out, wrapping up a variety of subjects from GDC 2012 with special guest, Michael Raphael of boutique,royalty-free sound library provider Rabbit Ears Audio. Our  hosts also discuss the GANG awards, FMOD Studio, and newly emerging procedural plug-in formats for audio middleware, such as AudioGaming's AudioWeather. You can check out … [Read more...]

John Kassab on “Childhood of a Circle”

April 13, 2012 by Miguel Isaza

[vimeo]http://vimeo.com/38799240[/vimeo] Motionographer has published an interview with sound designer John Kassab, talking about his work on the short film "Childhood of a Circle" As I was being transported back to my youth watching Childhood of a Circle, I noticed a thread lining several recent posts here… Melbourne-based audio designer & deep sea diver John Kassab has … [Read more...]

Wabi Sabi Sound

March 12, 2012 by Miguel Isaza

[youtube]http://www.youtube.com/watch?v=udQOi5cgIqo[/youtube] Cool video profile about the work of the guys at Wabi Sabi Sound featuring sound designers Andrew Lackey and Geoffrey Garnett. … [Read more...]

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