Nathan Moody from Stimulant has written an interesting piece about his experience/approach to musical sound design for installations. The article touches on expectations and listener fatigue, considerations regarding the installation environment and how science fiction sounds often don't translate well into the real world. You can read the full story here. … [Read more...]
Special Academy Award Granted to VR Experience ‘Carne y Arena’
For only the second time in history (the first was 1996's Toy Story), the Academy is granting a special Oscar, this time to Mexican director Alejandro González Iñárritu for the virtual reality experience, Carne y Arena (Virtually Present, Physically Invisible). The experience was hosted at the Cannes Film Festival earlier this year and remains on exhibition in Los Angeles, … [Read more...]
Sound, space, and the relationship between both – An interview with Rebecca Lee
Last year, I had the pleasure to witness and experience "If the bell rings we will hear it" by Rebecca Lee and Samuel Rodgers inside St Mary Le Wigford Church in Lincoln (UK). This truly fascinating and -possibly helped by the place- almost religious performance made me curious about those two artists, who conveniently felt like the perfect topic for this month's theme about … [Read more...]
Rio – Tokyo: sound installations within the city
Thinking how to address this month's topic about sound installations, it occurred to me to write about a subject that is often neglected: the place that reproduced sounds has in the contemporary urban soundscape. Sounds generated by PA systems, sound alerts, radio, television, cellphones… These are all sounds that aren't necessarily produced at the place where … [Read more...]
SUBTROPICS 24: Experimental Music & Sound Art Festival
The 24th edition of Subtropics, the globally recognized experimental biennial of music and sound art, aims to ignite the lost art of listening with a summer festival featuring live concerts, sound art installations, workshops and films. Co-hosted by ArtCenter/South Florida, this year’s series will feature live performances from July 6-22 by internationally recognized artists … [Read more...]
Andrew Roth: Telling Stories in a Space
Andrew Roth is a sound designer specializing in installation work-- both sound design and engineering. He got his start at Earwax Productions in San Francisco in the late 1990s as an audio editor and expanded into radio, television, film and video games. Nowadays he still dabbles in film, commercial and video game sound, but his passion lies in sound installations. Some of his … [Read more...]
News: Heavy Adds Support For Dynamic Plugins In Wwise 2016
Heavy by Enzien Audio is a framework for easily generating audio plugins for use in interactive sound and music applications such as games, instruments or installations. It makes use of Pure Data as a front end and generates a wide range of Plugin formats from Pure Data patches, including Unity3D, VST, Wwise, C and Javascript. The project recently announced … [Read more...]