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Art and technique of sound design

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Tim Walston Special: Follow the White Rabbit…

January 21, 2011 by Miguel Isaza

[Written by Tim Walston for Designing Sound] … And don’t let it get away! One of the things I love most about sound design is the challenge of creating something new. What am I going to make for that on the screen? What the heck does this sound like? How am I ever going to make the sound I hear in my head… come out of these speakers? What do I do if I have no sound in my … [Read more...]

“Star Wars: The Force Unleashed II” – Exclusive Interview with Brian Tibbetts and Damian Kastbauer

January 21, 2011 by Miguel Isaza

I'm still playing Star Wars: The Force Unleashed II and you? As usual, LucasArts deliver a really great sounding game, worthy of belonging to the saga. Here is an interview I had with two of the minds behind the sound of this fantastic game: Lead Sound Designer Brian Tibbetts and Technical Sound Designer Damian Kastbauer (Implementation). DS: How did you get involved in “Star … [Read more...]

The Recordist Releases Ultimate Splash SFX Library, Q&A Included

January 20, 2011 by Miguel Isaza

The Recordist has released Ultimate Splash, a new sfx collection that includes 344 sounds of water splashes. Introducing Ultimate Splash Sound Effects Library. Water splashes North Idaho style! We have our share of it way up here in North Idaho. One of the largest fresh-water aquifers in the country is right underneath my feet. This super soaked collection contains 344 water … [Read more...]

The Sound of “Brink”

January 20, 2011 by Miguel Isaza

Chris Sweetman, Audio Director at Splash Damage, has published a very interesting article about the sound of "Brink". Let's read: INTRODUCTION I'm Chris Sweetman, Audio Director at Splash Damage, and this developer diary is all about Brink’s sound design. What does an Audio Director do all day? Well, I'm responsible for the quality of everything that is heard in our games, … [Read more...]

“TRON: Legacy” Sound Panel

January 19, 2011 by Miguel Isaza

[vimeo]http://vimeo.com/18841497[/vimeo] SoundWorks Collection has published a new video, featuring 65 minutes of discussion with the team behind the sound and music of "TRON: Legacy". Explore the sound and music of “TRON LEGACY”, the long awaited sequel continuing the adventures through the world inside your computer The sound team behind the film will take you … [Read more...]

“Metal Impacts”, New SFX Library of Chuck Russom FX, Q&A Included

January 17, 2011 by Miguel Isaza

Chuck Russom has announced the release of Metal Impacts, a new SFX library loaded with more than 900 sounds. Metal Impacts could be called a sword library, but no actual swords were used to create it. My goal was to put together a set of sounds that could be used to design swords and other metal weapons. With a creative imagination, you’ll find many other uses for these … [Read more...]

Mark Lampert on The Sound of “The Elder Scrolls V: Skyrim” (Videos)

January 17, 2011 by Miguel Isaza

Great article on Game Informer, featuring four videos where Audio Director/Sound Designer Mark Lampert talks about the sound direction, sound design, voice, and music of "The Elder Scrolls V: Skyrim". In a sprawling role-playing epic like The Elder Scrolls V: Skyrim, good audio can make or break the experience. An out-of-place musical theme, a poor voice actor in a key role, or … [Read more...]

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