Game Informer has published a great video interview with audio director Stefan Strandberg talking about the sound of Battlefield 3. Among several things, he explains the approach on the sound design in Battlefield 3, talks about the new challenges on this title and also shares some footage from a very unique recording session the audio team had. The award-winning team behind … [Read more...]
March’s Featured Sound Designer: Ric Viers
If you are a regular reader of Designing Sound, you probable know about Ric Viers, great person and a true multi-disciplinary of sound (and probably one of the funniest ever). Ric will be sharing a lot of cool stuff this month, so stay tuned! Bio Ric Viers has worked in the film and television industry for over thirteen years. His location sound credits include nearly every … [Read more...]
McDSP User Profile: Harry Cohen
McDSP has published a new user profile, featuring sound designer Harry Cohen talking about his favorite McDSP plugins. In college, Cohen studied computer science. "Mostly, I spent time banging around with different bands as a keyboard player though. I suppose you could call familiarity with synths and samplers kind of an education for what I am doing now." He continues, "I … [Read more...]
Inside the Waves Sound Design Suite [Pt 5] – GTR, A Powerful Sound Design Tool
Fifth article in the series dedicated to explore all the tools included in the Sound Design Suite of Waves. (Remember that you still have enough time to design some great sounds and participate in the competition.) Today I'm going to talk about a very special suite of tools; a little box of toys included in the suite called GTR. It was originally created for guitar/bass … [Read more...]
Inside the Waves Sound Design Suite [Pt 4] – Transformation Tools
Fourth article in this series dedicated to explore the plugins included in the Waves Sound Design Suite. Today's topic is transformation, featuring five effects: Doubler Doppler Morphoder SoundShifter UltraPitch Doubler, Morphoder and ShoundShifter are included in the Waves Transform bundle, so reading its description could give you a basic overview of the kind of … [Read more...]
“Secrets for Great Film Sound” Webinar Report #5 – Sound Effects Recording, SFX Libraries, Foley, Plug-Ins
[During this month, I'll be doing weekly reports about “Secrets for Great Film Sound“, a new webinar series hosted by David Sonnenschein and Ric Viers.] Last week's webinar was fantastic. Lots of theory and techniques from Ric Viers about the roles in post-production audio and also talked a lot about foley, including history, tips and techniques. Then he shared a lot of stuff … [Read more...]
Inside the Waves Sound Design Suite [Pt 3] – Modulation Effects
Welcome to the third part of this series of articles dedicated to explore the sound design suite of Waves. Today the turn is for five powerful modulation-featured plugins included in the bundle: Enigma H-Delay MetaFlanger MondoMod SuperTap "These plug-ins make up what I like to call my "Audio Mangler Gang of Toys." I use all of them because of their ability to modulate … [Read more...]





