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Audio Media Magazine: Game Sound Special [Free Download]

July 28, 2009 by Miguel Isaza

My friend Andrew Spitz shared a link in his Twitter with a Special Edition of Audio Media Magazine dedicated to Game Sound. It's Free! You can download it from HERE. Contents Final Cut: Dead Space Simon Prytherch: Asset Management John Broomhall: A New Era Richard Jacques: Hunting For The Best Sound One Plus One: Music For  Prototype Music To Fly-By: Tom Salta Stefan … [Read more...]

Gary Rydstrom Special: Titanic

July 27, 2009 by Miguel Isaza

Gary Rydstrom wasn't the main sound designer of Titanic, he worked as a re-recording mixer, making a wonderful work with the Sound Crew, and won an Academy Award for Best Sound. I couldn't let go this article that I find about the ound design of Titanic. Let's read! "What the extra time gave us," says supervising sound editor Tom Bellfort, "was the ability to come to terms … [Read more...]

Alan Howarth Interview by The Hollywood Edge

July 23, 2009 by Miguel Isaza

The Hollywood Edge had an interesting interview with Alan Howarth, a composer and sound designer who has participated in various projects, from scores to special sound effects, working on several films such as Star Trek, The Omega Code, The Mask, Dracula, Poltergeist, The Final Countdown, and many more. Watch the second part below.. … [Read more...]

Gary Rydstrom Special: The Haunting

July 21, 2009 by Miguel Isaza

The Hauting, a horror movie directed by Jan de Bont. The Sound Design by Gary Rydstrom, wich had a interesting interview at filmsound.org talking about the sound of The Haunting. Let's see: On a recording soundstage here at George Lucas' Skywalker Ranch, the movie's sound designer, Gary Rydstrom, had just received an urgent call from a colleague. An image of the movie's … [Read more...]

Sound Propagation in Games

July 20, 2009 by Miguel Isaza

Sound Propagation or "the sounds living in the space", a term frecuently used in Sound Design. Let's see these two articles taken from two blogs (Interactive Sound and Sound&Music for Games), both talking about Sound Propagation in Games. "Sound propagation is a term used to describe how sound reacts to a given space. We know that sound travels through the air as a linear … [Read more...]

Richard Devine and Josh Kay in The Creation of The Electronic Music Manuscript

July 15, 2009 by Miguel Isaza

I found at USO two exclusive and amazing videos included in the sample kit "Richard Devine - The Electronic Music Manuscript" by Sony Creative Software. A (must-have) electronic sample library that won Best Sample Library for the "Seventh Annual Remix Technology Awards" 2009. These videos contain interesting info about the pieces of software/hardware and several techniques … [Read more...]

Gary Rydstrom Special: Minority Report

July 15, 2009 by Miguel Isaza

Minority Report, one of the most recognized sci-fi and futuristic films, another master piece directed by Steven Spielberg, with the sound work of Gary Rydstrom. A huge range of sounds, for a huge number of gadgets and devices that do not yet exist. Let's see this interesting article from Mix Online, with information about the sound of Minority Report. The story revolves … [Read more...]

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