For many of us, this time of year is about spending time with family and friends; the other "half" of the life balance. I jokingly put half in quotes because that "half" can look a lot more like a sliver on the pie chart during some projects. One of the dicier topics in our industry is "The Crunch": the final weeks or months of a project where there aren't enough hours in … [Read more...]
Ben Burtt and Gunshot Sound Effects for Western Movies
Great mini-documentary featuring Ben Burtt and the creation of gunshot sound effects for western movies … [Read more...]
Andrew Lackey Special: Top 5 Audio Tools for Christmas (but don't yet exist)
For the most part, Sound Designers use borrowed tools. Most audio software has its basis in music, and through the years features have been added for linear post production and surround sound. Particularly in the areas of interactive sound design and surround sound there are big time needs for audio software development. Here's my Christmas list: 1. Sample Bank Audio … [Read more...]
Designing Sounds for "World Of Warcraft: The Burning Crusade"
Cool featurette about the sound design of "World of Warcraft: The Burning Crusade" featuring Developer Chris Metzen, Audio Director Russell Brower, Lead Sound Designers Brian Farr and Joseph Lawrence, and Assistant Sound Designer Jonas Laster. There are also videos about the voices and music if you want to see. … [Read more...]
Sound for Film Profile for "Star Trek" (2009)
We have already seen several info about the sound of Star Trek. If you were expecting more, here it is an interesting new "Star Trek" sound for film profile. In this sound for film video profile we answer the question, “Is there sound in outer space?” and “If there is sound in space, what does it sound like?” The “Star Trek” sound team including Supervising Sound Editor Mark … [Read more...]
Notes About the Sound of "Watchmen" at the MPSE Discussion Panel
A few days ago I talked about a MPSE Discussion Panel called "Watchmen - Superhero Sound", which took place on December 8 at Hitchcock Theater, Universal Studios. Then you can read some notes taken from the show and wait for Michael Coleman said on Twitter that he would be there filming the show to publish on SoundWorksCollection (I guess). I hope to see that video on the … [Read more...]
Andrew Lackey Special: Dead Space [Exclusive Interview]
Dead Space is one of my favorite videogames and the sound there is really amazing. We have already seen good info about the sound of Dead Space, but here are some more specific questions from an interview that I had with Andrew Lackey, Check it! Designing Sound: First of all, tell us exactly what was your job on Dead Space. Andrew Lackey: I was one of three sound designers on … [Read more...]



