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Clocks, New Library by TONSTURM

April 12, 2012 by Miguel Isaza

[vimeo]http://vimeo.com/40173441[/vimeo] The guys at Tonsturm have released their sixth library, called Clocks. With this sound pack you get a huge variety of ticking and chiming clock sound effects, recorded from various type of clocks: Old tower clockworks, wall clocks, cuckoo clocks, antique grandfather clocks and many more.... [soundcloud … [Read more...]

Creating the sound for LA Noire

April 10, 2012 by Michael Taylor

Kpow, the folks behind the audio design of 2011 hit LA Noire, have published an insightful analysis of the audio systems created in FMOD Designer and used in the game, illustrated by picture maps. The post also discusses how the team pursued the 1940's aesthetic, and the care and attention used to construct the in-game  reverb definitions. The whole article can be viewed here … [Read more...]

GDC 2012 Audio Keynote & Track Slides Available Online

April 7, 2012 by Michael Taylor

GDC Vault has published the presentation materials from GDC 2012 online for free. There is a great wealth of information from a wide section of the game audio community, starting with Darren Korb's excellent keynote speech on his experience of creating the audio for Bastion in a New York closet. Thanks to Kenneth Young for tipping via the #gameaudio hashtag on Twitter! All … [Read more...]

Exclusive Interview: Jeramiah Ross AKA Module Part 2

April 5, 2012 by Michael Taylor

In this second part of Damian Kastbauer's exclusive interview with New Zealand based music producer and audio designer Jeramiah Ross / Module , they discuss how important the team dynamic is for development studios, working with coders and space-rock opera. You can read up on Part One of this gargantuan interview here and check out his latest album release Imagineering here I … [Read more...]

BOOM Library Releases Dogs

April 1, 2012 by Miguel Isaza

BOOM Library has released Dogs, a new library of dog sounds recorded at 192kHz/24-Bit. This 2 DVD collection offers more than 7 GB of data. Recorded with high frequency response microphones going up to 50 kHz, these source recordings are not only an extensive high quality animal library but also the ideal source for heavy pitching, designing and effect processing. You can use … [Read more...]

SFX News 12.03.12

March 12, 2012 by Miguel Isaza

The Recordist released Ultimate Ice 2.5 HD Pro Ultimate Ice 2.5 HD Pro Sound Effects Library is a small 24-Bit 96kHz addition to Ultimate Ice 2.0 with some BIG ice cracks and impacts from a perfectly round lake in North Idaho. Also included are fast ripping ice cracks from another 800 acre lake a short distance from Round Lake and some special designed ice sounds from here … [Read more...]

Sound & Vision interviews Mass Effect 3 Audio Lead Rob Blake

March 2, 2012 by Michael Taylor

The Sound and Vision Magazine website have published an interview with Rob Blake, the Audio Lead on Bioware's upcoming Mass Effect 3. The interview discusses the musical direction of the Mass Effect series, the story behind the credits song of the original Mass Effect, effective control of the dynamic range in order to fully realise the sound design and emotional content, the … [Read more...]

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