Here is a second exclusive interview with Rob Bridgett, talking about his first gig: Vanishing Point, a racing car game developed by Clockwork Games and published by Acclaim. Designing Sound: Vanishing Point was tour first gig.. How you get involved with it? Rob Bridgett: My first experience of working on sound design for a video game was when I was working at Matinee in … [Read more...]
The Importance of Video Game Localization
George Spanos has published a new article on his website Game Sound Design, talking about the importance of video games localization and his role in game audio production. Video game localization is the process whereby a game's primary language is translated into other languages in order to accommodate foreign speaking gamers. Many video game publishers require their titles to … [Read more...]
Rob Bridgett Special: Scarface: The World Is Yours
Scarface: The world is yours was one of the most important achievements in the carrer of Rob Bridgett. We already seen some information about this title, on the special of Randy Thom, who also participated in the making of the sound od Scarface (VG). In the video of the top, you can see Rob Bridgett doing a "live game mixing" demo of Scarface Sound at GDC 2007. (Note that there … [Read more...]
More than 50 Articles/Tutorials about Sound Design, Recording and more, Plus Wooshes Sound Design
The woosh, a sound effect used very often out there. Did you know everything about them? In this tutorial, Tim Prebble, from Music of Sound explains how to record and process wooshes. The (semi/un) technical term is ‘Woosh’, or maybe ‘Whoosh’ if you are American – i’m not so I don’t know, but hey i’ve seen a few files labelled as such, so call them whatever you like but they … [Read more...]
Walter Murch Special: The Concept of Worldizing
Worldizing, an amazing sound design concept created by Walter Murch. Watch the video to know all about that process. There are at Filmsound one interesting article about Worldizing; Walter said: George (Lucas) and I took the master track of the two-hour radio show with Wolfman Jack as DJ and played it back on a Nagra in a real space - a suburban backyard. I was fifty-or-so-feet … [Read more...]
Foley: The Art of Lie
Now, let's see these two videos about Foley, viewed at PolyPink. There, they call Foley "The Art of Lie", "because you have to use something to create sound and make the listener think it’s something else." Foley is totally an art, a really hard work given by creativity and experimentation with several objects and tools to create many sounds in many ways. The videos speak for … [Read more...]
Interview: Noah Timan
KIDINTHEFRONTROW.COM interviewed New York based production sound mixer Noah Timan recently. Timan who wrapped on Wes Anderson's "Fantastic Mr. Fox" a while back, is very honest and forthcoming with his answers one of which is abridged below. KITFR: "Do you ever find times when the director chooses something visual, or a performance, over the importance of the sound … [Read more...]



