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Recording Cars for "Forza Motorsport 3"

March 3, 2010 by Miguel Isaza

Check this interesting article at Jalopnik featuring the car recording sessions for "Forza Motorsport 3". In a way, it's best to think of driving sims as being like the movies, where huge amounts of lighting and makeup are required in order to make people look exactly like they do in real life. Along the same lines, you cannot simply stuff an expensive microphone up the … [Read more...]

Tim Prebble on the Sound Design of "Boy"

March 3, 2010 by Miguel Isaza

Sound designer Tim Prebble has published on his blog some interesting notes and sound recording examples of his work on "Boy", a Taika Waititis film that opens in New Zealand cinemas on March 24th. Tim worked on the sound design during October and November, and also on the mix in December at Park Road Post. One of the best aspects of being confirmed on a project early is it … [Read more...]

Charles Deenen Special: Reader Questions

February 27, 2010 by Miguel Isaza

Here are the answers to the questions you made to Charles Deenen. Even if you don't made any question to him, you could find really great infromation related to different topics. (some questions are combined and/or edited down) Designing Sound Readers: 1a. Every single company I look at, and every website I go to always says the same thing; “Applicants must have at least 3 … [Read more...]

Charles Deenen Special: Car Recording Guide

February 25, 2010 by Miguel Isaza

The following article contains small excerpts of the 65 page “Need for Speed” Car Recording Guidebook, published internally at Electronic Arts, written by Charles Deenen. Car sounds are some of the most inspiring and entertaining sounds to record. Like a human voice, each car has a signature sound, with the driver being the actor. Recording these machines should be simple … [Read more...]

Charles Deenen Special: "Need For Speed" [Exclusive Interview]

February 23, 2010 by Miguel Isaza

For years, Charles Deenen has been the audio director of the Need for Speed Franchise. I had a nice talk with him commenting about some aspects of the audio of the award winning franchise. Let's read: Designing Sound: First of all, tell us something about your passion for cars, and what you enjoy most about working on Need For Speed Games? Charles Deenen: As a kid I played … [Read more...]

New Sound Effects Recording Group on Flickr

February 17, 2010 by Miguel Isaza

Recently, sound designer Chuck Russom created a new Flickr Group to collect pictures of sound effects recording sessions of sound designers and field recordists out there. See the slideshow to view some of the images from the group, and join the group to share yours! … [Read more...]

More "Avatar" Sound: In-Depth Sound Profile with Chris Boyes

February 8, 2010 by Miguel Isaza

New Avatar Sound Profile, this time by SoundWorks Collection, with great information about the sound of the film, given by Chris Boyes from Skywalker Sound. The groundbreaking technical and directorial abilities of Director James Cameron can be experienced in his breathtaking visual world of Pandora in “Avatar”. This never before seen world is filled with landscapes, creatures, … [Read more...]

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