In this second part of Damian Kastbauer's exclusive interview with New Zealand based music producer and audio designer Jeramiah Ross / Module , they discuss how important the team dynamic is for development studios, working with coders and space-rock opera. You can read up on Part One of this gargantuan interview here and check out his latest album release Imagineering here I … [Read more...]
Exclusive Interview: Jeramiah Ross AKA Module Part 1
In the this first installment of this exclusive two part interview, Damian Kastbauer talks to Jeramiah Ross, the award winning audio designer & composer of PS3 game Shatter. Also known as the producer and live performer Module, Ross discusses audio implementation for games, and how his experience as a live act influences his game audio design process. Be sure to check out … [Read more...]
Creating the Sound Effects of Shatter
Jeramiah Ross sent me nice info about the sound effects creation for the amaizng brick-breaking game Shatter (PS3). Jeramiah was the lead sound designer for the game and he explain the process and techniques used to create the sound effects for the game, let's read: Jeramiah : When I think back on it, It was a really fun job to take on. I had spent over a year creating the … [Read more...]