[vimeo]http://vimeo.com/43796489[/vimeo] The SoundWorks Collection talks with the sound team of Director Ridley Scott's latest science fiction film "Prometheus" including Supervising Sound Editors Mark Stoeckinger and Victor Ennis, Sound Re-recording Mixers Ron Bartlett and Doug Hemphill, Sound Designers Ann Scibelli and Alan Rankin, and Sound Effects Researcher Charlie … [Read more...]
Spanner
[youtube]http://www.youtube.com/watch?v=3yEDKE6hV7E[/youtube] We don't use to talk so much about plugin news, but this fantastic. spanner is a powerful surround channel manager, panner, remapper and folddown plugin for AVID Pro Tools. it is the result of years of personal frustration with the Pro Tools panner and bussing setup and solves many of the common complaints about … [Read more...]
Exclusive Interview: Jeramiah Ross AKA Module Part 2
In this second part of Damian Kastbauer's exclusive interview with New Zealand based music producer and audio designer Jeramiah Ross / Module , they discuss how important the team dynamic is for development studios, working with coders and space-rock opera. You can read up on Part One of this gargantuan interview here and check out his latest album release Imagineering here I … [Read more...]
Top 11 Video Game Mixing Tips
Game Audio Mix has posted a list of tips for optimal mixing for video games. The full list can be viewed on the Gameaudiomix website Here are a few things that I lay awake thinking about last night, and in the hope that I may get a good night’s sleep tonight, unbothered by such thoughts, I wrote them down. In no particular order… 1) PLAN TO MIX Planning is good, … [Read more...]
The Sound and Music of John Carter
[vimeo]http://vimeo.com/38196364[/vimeo] From Academy Award-winning filmmaker Andrew Stanton comes "John Carter"--a sweeping action-adventure set on the mysterious and exotic planet of Barsoom (Mars). "John Carter" is based on a classic novel by Edgar Rice Burroughs, whose highly imaginative adventures served as inspiration for many filmmakers, both past and present. The … [Read more...]
All In The Mix – The Importance Of Real-Time Mixing In Video Games
Garry Taylor, the Audio Director of Sony Computer Entertainment Europe (SCEE) has started a new blog called Blessed Are The Noisemakers where he is posting his various conference talks and presentations. 'All In The Mix - The Importance of Real-Time Mixing In Video Games' is the first fruit of the new blog, alongside an interesting post on loudness standards. An excerpt of … [Read more...]
The Sound of “Hugo”
[vimeo]http://vimeo.com/36426777[/vimeo] In this exclusive SoundWorks Collection video profile, producer Michael Coleman sits down with the oscar nominated sound team of HUGO including co-supervising sound editor Philip Stockton, co-supervising sound editor Eugene Gearty, and re-recording mixer Tom Fleischman. Martin Scorsese’s adaptation of Brian Selznick’s award-winning … [Read more...]