IBC recently published an in-depth article about the Sound Design, Mixing & SFX Recording of Edgar Wright's Baby Driver. You can read the full story here. … [Read more...]
SoundWorks Collection: The Sound Of Spiderman Homecoming
SoundWorks Collection has published an Interview with Sound Editor and Sound Designer Eric Norris about his recent work on Spiderman Homecoming. You can listen to it here. … [Read more...]
Postmagazine Interview: The Sound Design Of Guardians Of The Galaxy Vol. 2
The May issue of the postmagazine features an article where the sound designers of Guardians Of The Galaxy & King Arthur share insight in how they add depth to the stories on screen. You can read the digital edition here: … [Read more...]
Video Feature: Martin Stig Andersen: Death In Design
Jonas Hollerup Helle did an in-depth feature interview of Martin Stig Andersen, Sound Designer & Composer behind Playdead's LIMBO & INSIDE. https://vimeo.com/215488901 … [Read more...]
Gamasutra: VR cockpit audio in Gunjack 2: End of Shift
As part of their ongoing Game Design Deep Dive Series, Gamasutra just published an article by Alex Riviere (Audio Director at CCP Shanghai) on the audio in Gunjack 2: End of Shift. https://www.youtube.com/watch?v=Uz8RyoMgSCM&feature=youtu.be You can read the full story here. … [Read more...]
Soundworks Collection: The Sound & Music Of Resident Evil 7
Soundworks Collection just published an exclusive video featuring the sound & audio team behind Capcom's Resident Evil 7: Biohazard. You can watch it here. … [Read more...]
The Sound Design Of Star Wars Rogue One
Sound On Sound just released a in depth behind the scenes video of the Sound Design of Star Wars Rogue One. We had the great pleasure of visiting the iconic Skywalker Sound in Northern California to talk to Supervising Sound Editors Christopher Scarabosio and Matthew Wood about world creation, making sci-fi weapons sound realistic, and how some unexpected sampling brought … [Read more...]